Ashveil
He takes cases on a whim, cracks them with hard-core logic, and solves the strangest crimes on sheer instinct. With a monkey for an assistant and his heart set on retirement, the detective sleeps in a refrigerator, waiting for the bait to catch its willing prey. Under the light of the Phantasmoon, the vile beast howls. How will he draw the net on this hunt?
View build- HP
- 853.8
- ATK
- 776.2
- DEF
- 388.1
- SPD
- 106
At a glance
Ashveil is a 5-star Lightning character on the The Hunt Path, released in Version 4.1. At Level 80, the profile lists 853.8 HP, 776.2 ATK, 388.1 DEF, and 106 SPD.
- Rarity
- 5 stars
- Element
- Lightning
- Path
- The Hunt
- Release version
- 4.1
Source starrail.js@1.9.10, build OSPRODWin4.4.0_D16085003_A16085003_L16155460, commit b11066be; data generated on .
Profile
- Element
- Lightning
- Path
- The Hunt
- Release version
- 4.1
- Max Energy
- 150
Stats by level
Level 80
- HP
- 853.8
- ATK
- 776.2
- DEF
- 388.1
- SPD
- 106
- CRIT Rate
- 5%
- CRIT DMG
- 50%
Ascension
EXP
5,797,920
- Traveler's Guide289
- Adventure Log3
- Travel Encounters3
Total
- Credit308,000
- Whimsy Wax15
- Dreamweave Steel15
- Thunder Strum65
- Lucid Awl15
Ascension 1
Level 20
- Credit4,000
- Whimsy Wax5
Ascension 2
Level 30
Equilibrium Level 1
- Credit8,000
- Whimsy Wax10
Ascension 3
Level 40
Equilibrium Level 2
- Credit16,000
- Dreamweave Steel6
- Thunder Strum3
Ascension 4
Level 50
Equilibrium Level 3
- Credit40,000
- Dreamweave Steel9
- Thunder Strum7
Ascension 5
Level 60
Equilibrium Level 4
- Credit80,000
- Lucid Awl6
- Thunder Strum20
Ascension 6
Level 70
Equilibrium Level 5
- Credit160,000
- Lucid Awl9
- Thunder Strum35
Skills
Basic ATK
Talons: Inculcate Decorum
Deals Lightning DMG equal to 100% of Ashveil's ATK to one designated enemy.
Cumulative materials
- Credit
- 240,000
- Grit of Strife
- 3
- Whimsy Wax
- 6
- Resin of Valor
- 8
- Dreamweave Steel
- 7
- Lance of Retribution
- 11
- Lucid Awl
- 7
Skill
Flog: Smite Evil
Makes one designated enemy become the "Bait," dealing it Lightning DMG equal to 200% of Ashveil's ATK. If the target is already the "Bait," additionally deals it Lightning DMG equal to 100% of Ashveil's ATK, and recovers 1 Skill Point(s). When the "Bait" exists on the field, all enemies' DEF gets reduced by 40%. When there is no "Bait" on the field, Ashveil immediately makes the enemy target with the lowest HP on the field become the "Bait." The "Bait" state only takes effect on the most recently applied target.
Cumulative materials
- Credit
- 652,500
- Whimsy Wax
- 9
- Grit of Strife
- 3
- Resin of Valor
- 15
- Dreamweave Steel
- 13
- Lance of Retribution
- 30
- Lucid Awl
- 7
- Vanquished Flow's Reticence
- 3
- Tracks of Destiny
- 2
Ultimate
Banquet: Insatiable Appetite
Makes one designated enemy become the "Bait," dealing it Lightning DMG equal to 400% of Ashveil's ATK. Then, immediately launches 1 instance of enhanced Talent's Follow-Up ATK against the "Bait." And Ashveil gains 3 Charge. This enhanced Talent's Follow-Up ATK does not consume Charge. Whenever "Gluttony" reaches 4 stack(s) or more, consumes 4 stack(s) of "Gluttony" to additionally deal 1 instance of Lightning DMG equal to 200% of Ashveil's ATK. And when this instance of Follow-Up ATK deals a killing blow to the target, it will continue to deal DMG to a new "Bait." This triggers until "Gluttony" becomes lower than 4 stack(s). If all enemy targets currently on the field have been dealt killing blows, the enhanced Talent's Follow-Up ATK will immediately end.
Cumulative materials
- Credit
- 652,500
- Whimsy Wax
- 9
- Grit of Strife
- 3
- Resin of Valor
- 15
- Dreamweave Steel
- 13
- Lance of Retribution
- 30
- Lucid Awl
- 7
- Vanquished Flow's Reticence
- 3
- Tracks of Destiny
- 2
Talent
Rancor: Enmity Reprisal
Ashveil has an initial Charge of 2 and can hold up to a max of 3. After the "Bait" gets attacked by other ally targets, Ashveil regenerates a fixed amount of 8 Energy, then consumes 1 Charge to launch Follow-Up ATK against the "Bait," dealing Lightning DMG equal to 200% of Ashveil's ATK. Afterwards, gains 2 stack(s) of "Gluttony," which can stack up to 12.
Cumulative materials
- Credit
- 652,500
- Whimsy Wax
- 9
- Grit of Strife
- 3
- Resin of Valor
- 15
- Dreamweave Steel
- 13
- Lance of Retribution
- 30
- Lucid Awl
- 7
- Vanquished Flow's Reticence
- 3
- Tracks of Destiny
- 2
Attack
Talons: Inculcate Decorum
Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.
Technique
Devour: O Loathsome Hand
After using Technique, inflicts Daze on enemies within a set area for 10 second(s). Dazed enemies will not actively attack ally targets. When entering combat via actively attacking a Dazed enemy, deals Lightning DMG to all enemies equal to 100% of Ashveil's ATK, and grants Ashveil 1 Charge.
Traces
Major passives
Damnation Trail
Ascension 2
When Ashveil uses Skill/Ultimate, gains 1/2 stacks of "Gluttony." During Ashveil's Follow-Up ATK, for every 1 enemy(ies) that suffer a killing blow, Ashveil gains 1 stack(s) of "Gluttony."
- Credit5000
- Grit of Strife3
- Vanquished Flow's Reticence1
Phantom Limb
Ascension 4
DMG dealt by Ashveil's Follow-Up ATK increases by 80%. And for every 1 stack(s) of "Gluttony" in possession, DMG dealt by Follow-Up ATK additionally increases by 10%.
- Credit20000
- Resin of Valor5
- Tracks of Destiny1
- Vanquished Flow's Reticence1
First Fang
Ascension 6
While Ashveil is on the field, CRIT DMG dealt by ally targets increases by 40%, and CRIT DMG dealt by ally target's Follow-Up ATK additionally increases by 80%.
- Credit160000
- Lance of Retribution8
- Tracks of Destiny1
- Vanquished Flow's Reticence1
Stat bonuses
- CRIT DMG
- +37.3%
- Lightning DMG
- +14.4%
- ATK
- +10%
Show individual bonuses (10)Hide individual bonuses
CRIT DMG Boost
Level 1
- CRIT DMG
- 5.3%
- Credit2500
- Whimsy Wax2
DMG Boost: Lightning
Ascension 2
- Lightning DMG
- 3.2%
- Credit5000
- Grit of Strife3
- Whimsy Wax6
Prerequisites: Damnation Trail
CRIT DMG Boost
Ascension 3
- CRIT DMG
- 5.3%
- Credit10000
- Resin of Valor3
- Dreamweave Steel3
Prerequisites: DMG Boost: Lightning
ATK Boost
Ascension 3
- ATK
- 4%
- Credit10000
- Resin of Valor3
- Dreamweave Steel3
CRIT DMG Boost
Ascension 4
- CRIT DMG
- 8%
- Credit20000
- Resin of Valor5
- Dreamweave Steel4
Prerequisites: Phantom Limb
DMG Boost: Lightning
Ascension 5
- Lightning DMG
- 4.8%
- Credit45000
- Lance of Retribution3
- Lucid Awl3
Prerequisites: CRIT DMG Boost
CRIT DMG Boost
Ascension 5
- CRIT DMG
- 8%
- Credit45000
- Lance of Retribution3
- Lucid Awl3
ATK Boost
Ascension 6
- ATK
- 6%
- Credit160000
- Lance of Retribution8
- Lucid Awl8
Prerequisites: First Fang
DMG Boost: Lightning
Level 75
- Lightning DMG
- 6.4%
- Credit160000
- Lance of Retribution8
- Lucid Awl8
Prerequisites: ATK Boost
CRIT DMG Boost
Level 80
- CRIT DMG
- 10.7%
- Credit160000
- Lance of Retribution8
- Lucid Awl8
Prerequisites: ATK Boost
Skill enhancements
Talons: Inculcate Decorum
Ascension 6
Deals Lightning DMG equal to 100% of Ashveil's ATK to one designated enemy.
- Credit160000
- Lance of Retribution8
- Lucid Awl4
Flog: Smite Evil
Ascension 6
Makes one designated enemy become the "Bait," dealing it Lightning DMG equal to 200% of Ashveil's ATK. If the target is already the "Bait," additionally deals it Lightning DMG equal to 100% of Ashveil's ATK, and recovers 1 Skill Point(s). When the "Bait" exists on the field, all enemies' DEF gets reduced by 40%. When there is no "Bait" on the field, Ashveil immediately makes the enemy target with the lowest HP on the field become the "Bait." The "Bait" state only takes effect on the most recently applied target.
- Credit300000
- Lance of Retribution14
- Tracks of Destiny1
- Vanquished Flow's Reticence1
Banquet: Insatiable Appetite
Ascension 6
Makes one designated enemy become the "Bait," dealing it Lightning DMG equal to 400% of Ashveil's ATK. Then, immediately launches 1 instance of enhanced Talent's Follow-Up ATK against the "Bait." And Ashveil gains 3 Charge. This enhanced Talent's Follow-Up ATK does not consume Charge. Whenever "Gluttony" reaches 4 stack(s) or more, consumes 4 stack(s) of "Gluttony" to additionally deal 1 instance of Lightning DMG equal to 200% of Ashveil's ATK. And when this instance of Follow-Up ATK deals a killing blow to the target, it will continue to deal DMG to a new "Bait." This triggers until "Gluttony" becomes lower than 4 stack(s). If all enemy targets currently on the field have been dealt killing blows, the enhanced Talent's Follow-Up ATK will immediately end.
- Credit300000
- Lance of Retribution14
- Tracks of Destiny1
- Vanquished Flow's Reticence1
Rancor: Enmity Reprisal
Ascension 6
Ashveil has an initial Charge of 2 and can hold up to a max of 3. After the "Bait" gets attacked by other ally targets, Ashveil regenerates a fixed amount of 8 Energy, then consumes 1 Charge to launch Follow-Up ATK against the "Bait," dealing Lightning DMG equal to 200% of Ashveil's ATK. Afterwards, gains 2 stack(s) of "Gluttony," which can stack up to 12.
- Credit300000
- Lance of Retribution14
- Tracks of Destiny1
- Vanquished Flow's Reticence1
Devour: O Loathsome Hand
After using Technique, inflicts Daze on enemies within a set area for 10 second(s). Dazed enemies will not actively attack ally targets. When entering combat via actively attacking a Dazed enemy, deals Lightning DMG to all enemies equal to 100% of Ashveil's ATK, and grants Ashveil 1 Charge.
Eidolons
E1
Beware: Venture Not at Full Moon
While Ashveil is on the field, increases DMG taken by all enemies by 24%. When an enemy target's current HP percentage is 50% or lower, the DMG they take increases to 36%.
E2
Knock: Where Snickers Echo
The max stack limit of "Gluttony" increases to 18. After each time Ashveil launches the enhanced Talent's Follow-Up ATK, refunds 35% of the removed "Gluttony" stacks.
E3
Hush: Unsaid Between Friends
Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
E4
Heed: Swallow Truth Whole
When Ashveil uses Ultimate, increases ATK by 40% for 3 turn(s).
E5
Caution: Sleuth Turns Slayer
Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
E6
Finale: And Then There Were None
When the "Bait" exists on the field, reduces all enemies' All-Type RES by 20%. For every 1 stack of "Gluttony" Ashveil has gained, the DMG dealt increases by 4%. This effect can stack up to 30 time(s).
Story
Character Details
He takes cases on a whim, cracks them with hard-core logic, and solves the strangest crimes on sheer instinct. With a monkey for an assistant and his heart set on retirement, the detective sleeps in a refrigerator, waiting for the bait to catch its willing prey. Under the light of the Phantasmoon, the vile beast howls. How will he draw the net on this hunt?
Character Story: Part IUnlocked at Character Level 20
Canon of Beastie Detective (I) "Dedicated to my friend, Ashveil. He has no talent for prose, so I am happy to continue serving as his 'Narrator' through this book." To outsiders, my friend is extremely eccentric. For example: 1. His pocket watch is always delayed, but he refuses to replace it①. 2. He talks in his sleep frequently②. 3. He has a habit of sleeping in the refrigerator③. 4. He enjoys being rude while others are trying to write, and even goes so far as to snatch away their feather quill... like right now. ... Due to these oddities and his total lack of deductive skill, my friend tried the following to become a "real" detective: Monday: Brought home a stack of deduction guides and studied them for five whole minutes. Tuesday: Bought clothes for disguises, but they were too garish to be of much use. Wednesday: Dressed as a gentleman to join a high-society banquet, but was kicked out for poor table etiquette. Thursday: Spent the afternoon disguised as a friendly old lady, but the police were called when he revealed his male voice while digging for info. Friday: He landed a client. His career finally seemed to be going somewhere. Saturday: Slept all day on his deduction guides. Sunday: Day off. Monday: No clients. Another day off. This endeavor ended in a total, if temporary, failure. ... Now Mr. Ashveil is the "Ashen Detective" of Planarcadia, running the most secluded detective agency in Dovebrook District and leading his loyal employees with bananas. Reflecting on the time he spent in what I call "Beastie Roleplay," he had this to say: "Don't believe a word of Mister N's nonsense. It wasn't that bad." He didn't even blink as he spoke, wearing a perfectly natural smile. It seems those experiences really did improve his acting. From this, I draw a simple conclusion: "Detective's Code, Rule 1: Act like a detective long enough, and you'll practically become one." (Notes added at my friend's request: ① Ashveil is not an idiot who doesn't know how to set a watch. ② Ashveil's sleep-talking is not funny. ③ Ashveil is a human, not a bear in hibernation.)
Character Story: Part IIUnlocked at Character Level 40
Canon of Beastie Detective (III) The great detective doesn't work alone. Take a look at the agency's group photo: The monkeys are all smiles, squeezing the detective (second row, third from the left) into the center of the frame. He gazes into the lens with an expression of blissful despair. That's the same look he wears when reviewing his bills, emptying his pockets for bananas, or seeing the utilities cut off at the end of the month. He really worries about his companions. Due to severe regression, they can't think or talk as fluently as I can. As the boss of the monkeys, he has to warn them over and over: "Archer, this city isn't a laboratory. Don't let the noise scare you, got it?" "Nana?" "Ploos might be yellow, but they're not bananas." "Nana?" "You can't eat the mechatron either, Poet. That's the second time I've told you." "..." "And that goes for you too, Musician. No more stealing snacks." "Nom nom!" He sometimes tells me their stories: how Archer lost their hands in the crossfire while covering for their companions; how the mute Poet used to be so witty; how Musician wielded a man-sized hammer to carve a path through the carnage... According to Mr. Ashveil, the "First Fang" has a duty to help every member in the pack. Those who couldn't make ends meet were all carefully relocated to star systems where they could rest and recover. With everyone pitching in, the detective agency actually managed to crack all sorts of bizarre cases that Madam Pearl threw their way over the past year, though minor hiccups like entrapment operations and aggressive interrogation tactics are... well, another story. Of all the cases he'd worked, the one that haunted him most was a revenge killing between gangs in Dovebrook. To hunt down an enemy from over a decade ago, the man sacrificed his partners, his family, his children... Yet at the end of that failed revenge, all he found was the moon's reflection dyed crimson with blood. After that case wrapped up, the detective lingered by the river for quite some time. Did he see his own reflection, too? No one knows that sometimes this detective can turn dark and unfathomable, like a whirlpool. Fortunately, he still had his daily banana budget to earn, and there are plenty of other mundane little tasks to distract him from the loneliness. "Detective's Code, Rule 2: Treasure your companions, even if they're just a bunch of monkeys."
Character Story: Part IIIUnlocked at Character Level 60
Canon of Beastie Detective (VIII) Mr. Ashveil's strange affliction flares up violently from time to time. He makes everyone stay clear of the scene before we hear the violent shaking of the refrigerator, followed by sounds of tearing and gnawing, muffled howls, and sinister shadows cast upon the blinds. Once it passes, he crawls out of the refrigerator, exhausted and drained, sweeping away the blood and sweat frozen into frost, carefully reinforcing the nails on his wrists. So he often jokes: "If I were in a detective novel, I'd definitely be suspected of being the culprit." There are indeed many suspicious signs pointing to this. First, according to my incomplete statistics, Mr. Ashveil has moved countless times. Second, he always avoids meeting old friends who are looking for him. However, as his assistant, I feel obliged to clarify the truth to all readers. Mr. Ashveil is a sentimental soul who treasures mementos from ages past in his old luggage. A bloodstained bullet, even after ten Amber Eras, still carries blood that blazes with crimson fire. A rusted arrow, snapped in two yet still quivering, as if yearning to fly toward some distant destination. ... And a dim Memory Bubble, said to come from the ancient battlefield where an Overlord fell. The moment I touched the Memory Bubble, I felt like I'd lived through a similar dream... The blazing roar of Voidrangers, faint whispers of comrades freezing to the bone, and the cold fear churning in his throat. "Don't lose focus. Keep your eyes on the target." A familiar figure swallowed blood with their back turned to their comrades. Countless meteors rushed in from all directions, only to be consumed like moths by the flame of Destruction. "Will we win?" "Do all these sacrifices mean anything...?" A despair more terrifying than the surrounding darkness lingered in everyone's mind. On that brutal night, the man was pierced through by his own oath. "If we cannot find the light, then let us devour the darkness with an even deeper darkness." Shadows spread from his arms, transforming into pitch-black sin, drowning the battlefield, himself, and all his comrades alike. And from that moment on, it became a curse that clung to him like a festering wound. Truth be told, Mr. Ashveil wasn't a criminal, but a patient. And his ailments went far beyond arthritis and aching joints. But he'd already written his own prescription: "Detective's Code, Rule 3: The sacrifices made in the long night are the price paid for tomorrow."
Character Story: Part IVUnlocked at Character Level 80
Canon of Beastie Detective (Epilogue) Writing this far, I've finally pieced together some scattered fragments of the past: Before I became a primitive creature in Vonwacq's rainforests, Mr. Ashveil's name had already been appearing frequently in our conversations. "Survival rules? Do we even have that?" Robin Hood the Archer once asked me this by the campfire. "Try playing the hero, and you won't be far from becoming a real one. That's rule number one. You guys have pretty much nailed it." I said. "Don't tell me you're making these up on the spot?" Cole the Poet teased. Coria the Musician was laughing away, chomping on a steak, while the young couple Lina and Chris were singing songs they'd collected from across the cosmos. "He also said rule number two... Treasure your companions, even if they're a bunch of jerks." I said. "What about the boss of jerks? Wouldn't that make him the biggest jerk of all?" "Looking for another round of hellish training?" "Have mercy..." Robin Hood threw his hands up. "We've got a tough fight tomorrow." A moment of silence. Cole looked up at the pitch-black night sky. "Want me to write everyone's biography after all this is over?" "Make sure you include this," I patted his shoulder. "Survival rule number three: The sacrifices made in the long night are the price paid for tomorrow." "I'll remember that. How about using it as the ending?" "Let's wait till he comes up with rule number four. If he's still alive." ... Those weren't just detective tricks for cracking cases, but principles he taught us to live by. See? Even after all these years as a detective, traces of his past still linger. Therefore, I have revised the notes for section one as follows: ① He sincerely hopes the pocket watch will tick slower, as his vow of revenge remains unfulfilled. ② He often relives the past in his dreams to remember his companions who sacrificed themselves. ③ Sleeping in the refrigerator eases the phantom pain each night, as he waits for the chance to slay the monstrous beast. Perhaps all along, he's been doing the same thing, pursuing the darkness in the name of justice, until punishment rains down upon the guilty. Now, he lives because his enemies have yet to die. Ashveil is the beast that refuses to kneel before fate and races down the narrow path toward death... "Survival Rule No. 4: Chase the future along the trail of time, until you've done enough to make up for the past."
Voice
First Meeting
I am Detective Ashveil of the Ashen Detective Agency. This is my business card. I take all sorts of assignments such as looking for lost pets, pretending to be a parent in parent-teacher nights, capturing interstellar wanted criminals, or tracing the whereabouts of an Aeon... So, what can I do for you?
Greeting
Sorry for the wait. A detective is never absent, just occasionally late... So, there's a new clue. Wanna hear about it?
Parting
After people say "see you later," most of them never come back, lost like a launched bullet. Then, how about a hug instead?
About Self: Detective Agency
Number 120 in Detective Deduction 101... There! "Between a detective and their assistant, at least one of them should know a thing or two about deduction." That's why I hired Mister N at such a high rate. As for me... Doesn't matter how many alibis you've made up or how many different testimonies you've created. Come and talk to my morning star.
About Self: "Old Wolf"
People probably call me the helpful "old wolf" 'cause they see how good I am at mediating conflicts in this neighborhood. Just look, ever since I showed up, all of the street's troublemakers have suddenly learned how to behave.
About Self: "Old Wolf"
People probably call me the helpful "old wolf" 'cause they see how good I am at mediating conflicts in this neighborhood. Just look, ever since I showed up, all of the street's troublemakers have suddenly learned how to behave. But this is nothing compared to training those rowdy wolf cubs back in the day.
About Self: Prosthetic Limb
Which person hunting down criminals wouldn't have an enemy or two? Look at my right hand... The shadows hiding in there are debts I must eventually pay, and it aches with a phantom pain even with the prosthetic arm. But I like that kind of pain. Revenge is like a forest you can get lost in, I outran the death that clung to my heels, using the pain as a compass, a reminder of where I entered... and where I intend to exit. But this road where death never catches up, where does it finally end?
About Self: Prosthetic Limb
Which leader of the hunting pack does not walk in a river of blood? Look at my right hand... The shadows hiding in there are debts I must eventually pay, and it aches with a phantom pain even with the prosthetic arm. But I like that kind of pain. Revenge is like a forest you can get lost in, I outran the death that clung to my heels, using the pain as a compass, a reminder of where I entered... and where I intend to exit. But this road where death never catches up, where does it finally end?
Chat: Sleeping in the Fridge
How many steps does it take to place ten Amber Eras' worth of time into a fridge? Three steps, actually. Open the fridge door, shove me in, then close the door. In the end, life is just a banana that needs to be kept fresh, and mine can't expire just yet.
Chat: Attire
If I can retire, then I'm gonna wear a beach shirt every day, ideally coupled with a straw hat, a pair of shades, and sandals that slap the ground with every step. I'm gonna move to a tropical island to enjoy the warm breeze and watch colorful fish swim around coral reefs whenever there's nothing to do. Now THAT's what I call life.
Hobbies
Don't you think dogs are amazing? They're loyal, brave, and reliable companions that fight by your side... And their paws... So fluffy, and smelling like sunshine and soil. I want to kiss their paws every time I see them on the road.
Annoyances
Having no money is like having arthritis. It's never gonna go away, at least not easily. Just get used to it.
Share
In Planarcadia, everything moves at breakneck speed. People only care about the twinkling stars above. They're forever fixated on epic tales of powerful figures battling across the cosmos, never sparing a single glimpse at some ordinary man dying alone on the cold streets. But there's no such thing as a greater or lesser injustice. Injustice is injustice.
Knowledge
There's a saying in Planarcadia that any oath you swear is a curse you place upon yourself. The greater the oath is, the worse the curse gets... If that's true, then I suppose I must carry a heart big enough for the entire cosmos.
About Trailblazer
There are many big heroes in this world, but very few friends who can stay by your side. I hope you'll never be as lonely as those other heroes.
About Sparxie
I tried to copy her and did a stream at the agency, but my stream ended up getting tags like "Trolling," "Pets," "Thrills," and "ASMR"... Maybe I should just admit that some people are born to be entertainers.
About Yao Guang
Some things can only be revealed by gnawing at them with teeth, instead of looking at them with eyes. That little green bird pecks at people, too, when she gets worked up, doesn't she?
About Kuchiba
I can't smell anything wrong with her... But that's what's suspicious about her, since most people involved in these Phantasmoon Games have a complex past.
About Boothill
He came to Planarcadia to look for his leader, only to return empty-handed. Everyone said that the previous leader of the Rangers took all the money and ran away to live the good life. Silly boy... Why won't he believe that?
About Rappa
That girl asked me to investigate Dr. Primitive's whereabouts and left Mister N with me. She said she'll come pick him up whenever we defeat Dr. Primitive for good. By then, I'll make sure to get her to pay for all the bananas.
Eidolon Activation
Have the wolf howls ever ceased among the stars?
Character Ascension
See? Even a maimed old wolf can walk this far.
Max Level Reached
Do not hesitate when it's time to bare your fangs.
Trace Activation
Erase your own scent, and keep up with your prey.
Added to Team With Trailblazer
Come on. Show me what you can really do, big hero.
Added to Team With Sparxie
Don't look at me. I don't have the money for your streams.
Added to Team With Yao Guang
Can I get some, ah, good career fortune?
Added to Team With Rappa
Want me to do the work? Remember to pay for the bananas.
Added to Team With Boothill
The Rangers are getting stronger every generation.
Battle Begins: Weakness Break
This old wolf hasn't lost all his fangs yet.
Combat Begins: Danger Alert
Are they asking to be beaten up?
Turn Begins 1
My gut says you're shady.
Turn Begins 2
My job... is to be nosy.
Turn Idling
Got a way to make the prey lower their guard?
Basic ATK
Go cry wolf.
Follow-Up ATK 1
Sins must be paid, eye for eye.
Follow-Up ATK 2
Go, and fight to the death.
Skill 1
Riddled with holes.
Skill 2
I... see through you.
Hit by Light Attack
Oh! You've learned.
Hit by Heavy Attack
That's savage.
Ultimate: Activate
I offer my blood to consume this injustice...
Ultimate: Unleash
Beasts, come... and slaughter each other!
Downed
My... bright stars...
Return to Battle
Wanna learn this survival trick?
Health Recovery
Ahh... I've missed this warmth.
Technique
Trying to trick me?
Battle Won
Peaceful days really are hard to come by.
Treasure Opening 1
Pay's still pay, no matter how little.
Treasure Opening 2
Quit while you're ahead. Don't get greedy.
Open Precious Treasure
Live long enough, and things will start falling into your lap.
Puzzle Solved: I
They don't call me detective for nothing.
Puzzle Solved II
Have I... reached the age where I actually enjoy brain-teasers?
Enemy Target Found
Are they here for revenge as well?
Returning to Town
When can I retire for real?











