LightningThe Hunt

Moze

A Shadow Guard of the Yaoqing, Moze is taciturn and solitary, always acting on his own. As an expert in intelligence services and other operations that must remain covert, Moze rarely shows himself before others. The moment he reveals his blade usually spells doom for his enemies. He commands a vast wealth of assassination techniques, coupled with an extraordinary obsession for orderliness and cleanliness.

View build
HP
811.4
ATK
599.8
DEF
352.8
SPD
111

At a glance

Moze is a 4-star Lightning character on the The Hunt Path, released in Version 2.5. At Level 80, the profile lists 811.4 HP, 599.8 ATK, 352.8 DEF, and 111 SPD.

Rarity
4 stars
Element
Lightning
Path
The Hunt
Release version
2.5

Source starrail.js@1.9.10, build OSPRODWin4.4.0_D16085003_A16085003_L16155460, commit b11066be; data generated on .

Profile

Element
Lightning
Path
The Hunt
Release version
2.5
Max Energy
120

Stats by level

Level 80

HP
811.4
ATK
599.8
DEF
352.8
SPD
111
CRIT Rate
5%
CRIT DMG
50%

Ascension

EXP

5,797,920

  • Traveler's Guide289
  • Adventure Log3
  • Travel Encounters3

Total

  • Credit246,400
  • Artifex's Module12
  • Artifex's Cogwheel13
  • Nail of the Beast Coffin50
  • Artifex's Gyreheart12
  1. Ascension 1

    Level 20

    • Credit3,200
    • Artifex's Module4
  2. Ascension 2

    Level 30

    Equilibrium Level 1

    • Credit6,400
    • Artifex's Module8
  3. Ascension 3

    Level 40

    Equilibrium Level 2

    • Credit12,800
    • Artifex's Cogwheel5
    • Nail of the Beast Coffin2
  4. Ascension 4

    Level 50

    Equilibrium Level 3

    • Credit32,000
    • Artifex's Cogwheel8
    • Nail of the Beast Coffin5
  5. Ascension 5

    Level 60

    Equilibrium Level 4

    • Credit64,000
    • Artifex's Gyreheart5
    • Nail of the Beast Coffin15
  6. Ascension 6

    Level 70

    Equilibrium Level 5

    • Credit128,000
    • Artifex's Gyreheart7
    • Nail of the Beast Coffin28

Skills

Basic ATK

Hurlthorn

Deals Lightning DMG equal to 100% of Moze's ATK to one designated enemy target.

Cumulative materials

Credit
192,000
Meteoric Bullet
2
Artifex's Module
4
Destined Expiration
6
Artifex's Cogwheel
5
Countertemporal Shot
8
Artifex's Gyreheart
5

Skill

Fleetwinged Raid

Marks a designated single enemy target as "Prey" and deals to it Lightning DMG equal to 150% of Moze's ATK, and gains 9 points of Charge. When there are no other characters on the field that are capable of combat, Moze cannot use his Skill and dispels the enemy's "Prey" state.

Cumulative materials

Credit
522,000
Artifex's Module
6
Meteoric Bullet
2
Destined Expiration
12
Artifex's Cogwheel
10
Countertemporal Shot
23
Artifex's Gyreheart
5
Auspice Sliver
3
Tracks of Destiny
1

Ultimate

Dash In, Gash Out

Deals Lightning DMG equal to 270% of Moze's ATK to one designated enemy target, and launches the Talent's Follow-Up ATK against this target. If the target is defeated before this Follow-Up ATK is used, then launches the Follow-Up ATK against a random single enemy instead.

Cumulative materials

Credit
522,000
Artifex's Module
6
Meteoric Bullet
2
Destined Expiration
12
Artifex's Cogwheel
10
Countertemporal Shot
23
Artifex's Gyreheart
5
Auspice Sliver
3
Tracks of Destiny
1

Talent

Cascading Featherblade

When "Prey" exists on the field, Moze will enter the Departed state. After ally targets attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 30% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 Follow-Up ATK to "Prey," dealing Lightning DMG equal to 160% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch Follow-Up ATK. Talent's Follow-Up ATK does not consume Charge.

Cumulative materials

Credit
522,000
Artifex's Module
6
Meteoric Bullet
2
Destined Expiration
12
Artifex's Cogwheel
10
Countertemporal Shot
23
Artifex's Gyreheart
5
Auspice Sliver
3
Tracks of Destiny
1

Attack

Attack

Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.

Technique

Bated Wings

After using Technique, enters the Stealth state for 20 second(s). While in Stealth, Moze is undetectable by enemies. If Moze attacks enemies to enter combat while in Stealth, increases DMG by 30%, lasting for 2 turn(s).

Traces

Major passives

Nightfeather

Ascension 2

After using Talent's Follow-Up ATK, recovers 1 Skill Point(s). This effect can trigger again after 1 turn(s).

  • Credit4000
  • Meteoric Bullet2
  • Auspice Sliver1

Daggerhold

Ascension 4

When Moze dispels his Departed state, his action advances by 20%. At the start of each wave, Moze's action advances by 30%.

  • Credit16000
  • Destined Expiration4
  • Tracks of Destiny1
  • Auspice Sliver1

Vengewise

Ascension 6

When dealing DMG by using Ultimate, it is considered as having launched a Follow-Up ATK. The Follow-Up ATK DMG taken by the "Prey" increases by 25%.

  • Credit128000
  • Countertemporal Shot6
  • Tracks of Destiny1
  • Auspice Sliver1

Stat bonuses

CRIT DMG
+37.3%
ATK
+18%
HP
+10%
Show individual bonuses (10)

CRIT DMG Boost

Level 1

CRIT DMG
5.3%
  • Credit2000
  • Artifex's Module2

ATK Boost

Ascension 2

ATK
4%
  • Credit4000
  • Meteoric Bullet2
  • Artifex's Module4

Prerequisites: Nightfeather

CRIT DMG Boost

Ascension 3

CRIT DMG
5.3%
  • Credit8000
  • Destined Expiration2
  • Artifex's Cogwheel2

Prerequisites: ATK Boost

HP Boost

Ascension 3

HP
4%
  • Credit8000
  • Destined Expiration2
  • Artifex's Cogwheel2

CRIT DMG Boost

Ascension 4

CRIT DMG
8%
  • Credit16000
  • Destined Expiration4
  • Artifex's Cogwheel3

Prerequisites: Daggerhold

ATK Boost

Ascension 5

ATK
6%
  • Credit36000
  • Countertemporal Shot2
  • Artifex's Gyreheart2

Prerequisites: CRIT DMG Boost

CRIT DMG Boost

Ascension 5

CRIT DMG
8%
  • Credit36000
  • Countertemporal Shot2
  • Artifex's Gyreheart2

HP Boost

Ascension 6

HP
6%
  • Credit128000
  • Countertemporal Shot6
  • Artifex's Gyreheart6

Prerequisites: Vengewise

ATK Boost

Level 75

ATK
8%
  • Credit128000
  • Countertemporal Shot6
  • Artifex's Gyreheart6

Prerequisites: HP Boost

CRIT DMG Boost

Level 80

CRIT DMG
10.7%
  • Credit128000
  • Countertemporal Shot6
  • Artifex's Gyreheart6

Prerequisites: HP Boost

Skill enhancements

Hurlthorn

Ascension 6

Deals Lightning DMG equal to 100% of Moze's ATK to one designated enemy target.

  • Credit128000
  • Countertemporal Shot6
  • Artifex's Gyreheart3

Fleetwinged Raid

Ascension 6

Marks a designated single enemy target as "Prey" and deals to it Lightning DMG equal to 150% of Moze's ATK, and gains 9 points of Charge. When there are no other characters on the field that are capable of combat, Moze cannot use his Skill and dispels the enemy's "Prey" state.

  • Credit240000
  • Countertemporal Shot11
  • Tracks of Destiny1
  • Auspice Sliver1

Dash In, Gash Out

Ascension 6

Deals Lightning DMG equal to 270% of Moze's ATK to one designated enemy target, and launches the Talent's Follow-Up ATK against this target. If the target is defeated before this Follow-Up ATK is used, then launches the Follow-Up ATK against a random single enemy instead.

  • Credit240000
  • Countertemporal Shot11
  • Tracks of Destiny1
  • Auspice Sliver1

Cascading Featherblade

Ascension 6

When "Prey" exists on the field, Moze will enter the Departed state. After ally targets attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 30% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 Follow-Up ATK to "Prey," dealing Lightning DMG equal to 160% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch Follow-Up ATK. Talent's Follow-Up ATK does not consume Charge.

  • Credit240000
  • Countertemporal Shot11
  • Tracks of Destiny1
  • Auspice Sliver1

Bated Wings

After using Technique, enters the Stealth state for 20 second(s). While in Stealth, Moze is undetectable by enemies. If Moze attacks enemies to enter combat while in Stealth, increases DMG by 30%, lasting for 2 turn(s).

Eidolons

E1

Oathkeeper

After entering battle, Moze regenerates 20 Energy. Each time the Additional DMG from his Talent is triggered, Moze regenerates 2 Energy.

E2

Wrathbearer

When all allies deal DMG to the enemy target marked as "Prey," increases CRIT DMG by 40%.

E3

Deathchaser

Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

E4

Heathprowler

When using Ultimate, increases the DMG dealt by Moze by 30.0%, lasting for 2 turn(s).

E5

Truthbender

Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

E6

Faithbinder

Increases the DMG multiplier of the Talent's Follow-Up ATK by 25%.

Story

Character Details

A Shadow Guard of the Yaoqing, Moze is taciturn and solitary, always acting on his own. As an expert in intelligence services and other operations that must remain covert, Moze rarely shows himself before others. The moment he reveals his blade usually spells doom for his enemies. He commands a vast wealth of assassination techniques, coupled with an extraordinary obsession for orderliness and cleanliness.

Character Story: Part IUnlocked at Character Level 20

"Merciful of Sanctus Medicus... Now, listen to us. Swallow this — not only will your illness be cured, but you shall become no different to a long-life species... You shall live a long, long life..." He tries to swallow the medicine, but does not dare inhale. He has no idea how many more times he would have to endure this suffering. The thick liquid passes through his esophagus like he is swallowing needles. A powerful urge to vomit crushes his entire chest. "Swallow it. Don't spit it out. This is medicine..."His body is also echoing this sentiment: Swallow it. Swallow it. Swallow it. Swallow it, and you will never have to face the threat of wild beasts, never again will you fall into the gaping, bloody jaws of fear. Swallow it, and your body shall no longer be powerless, never again will you have to stand by and watch your companions die. Swallow it. As his organs and flesh begin to consume the medicine, a strange power begins to course through him. He yearns to gasp for air, but the sensation of being devoured and torn that spreads from his abdomen down his limbs makes him feel suffocated. "Endure it. Just like before... If you can just endure it..."He can no longer make a sound. Only his body is conversing with him. Endure it. He will then no longer be the orphan abandoned by his village in the wilderness. Endure it. Then, every word he speaks will be answered, and he will no longer be alone. Endure it. "Moze? How do you feel?" "Very good. Seems like you withstood it once again." "Keep holding on. Don't be afraid. All of your ailments will be eliminated." "When that time comes... You can do whatever you please. Hunt the beasts of the wild, protect your companions, live a long and healthy life..." "When your body is completely healed... you will obtain a whole life... you will become our true family." "When that time comes, we must carry on each other's wills." Who knew that one has to bear so much pain to finally find their family. "It hurts..." He can no longer take it. The sound of agony finds its way through the cracks in his gritted teeth. However, the person by his side simply says: "Unity of Discipuli Medicus, the Immortality's true path. Pass this trial in safety, and victory would mean life." "The mercy of Sanctus Medicus." No one cares what he has to say, so he slowly grows accustomed to not talking.

Character Story: Part IIUnlocked at Character Level 40

"General, report! One hundred and seventeen of the Disciples of Sanctus Medicus have been captured and will be handed over to the Ten-Lords Commission for imprisonment." "However, this young man has likely suffered torture with their medicines. Look..." As he hides himself in the shadows, the woman being referred to as the "General" walks towards him. She had clearly already noticed his presence. "When that time comes, we must carry on each other's wills." The voice that resounds in his mind is devoid of emotion, yet day after day of being exposed to it causes him to raise his dagger at once. However, in the blink of an eye, the dagger comes crashing to the ground. "You wish to kill me?" "You killed my family." He notices a momentary unease in the eyes of the fox-eared woman. "You count them as family?" "They saved me. They are the only reason I am alive." She lets go of the boy and shakes her head. "I see you know nothing... Never mind. Someone will come to plan a home and life for you. Just follow them and you will be fine." As she turns to leave, the boy stays crouched on the floor, simply staring at her back. He knows that this may be his final chance. He picks up the dagger from the ground, jumps high into the air from behind her, and lunges forward. "A fine attack!" She praises him. This time, the dagger does not fall to the ground, as it ends in the woman's hands. However, he does not give up. He dodges left and right, and even gnaws at the woman's hand when that failed. "It's not polite to bite people, you know... Ah, don't worry about me. Stand down... This child reminds me of how I was in the borisin war camp." The woman does not fight back. She simply dodges his assaults. The young man is panting and out of breath, yet still desperately seeking a break in her defenses. They stand in a stalemate. "How about this? You can come back with me." The woman pulls out a strale and hands it to the young man. "I'll make a deal with you. Come with me, and you can challenge me whenever you please until the day that your vengeance is successful." "What do you mean?" "If you come with me, you can kill me any time you like." Even the surrounding Verdant Knights were stupefied by her words. "Of course, until the day you kill me, you must do as I tell you. You will eat three square meals every day, study, learn martial arts... Oh, and you will shower daily." The young man swallows a heavy gulp. "What about after I kill you?" The woman was caught off-guard for a moment before erupting into loud laughter. "Then, naturally, you will be free to do whatever you please."

Character Story: Part IIIUnlocked at Character Level 60

"Who are you?" He says nothing, but people who are staring death in the face tend to get chatty. "I know. You're Feixiao's shadow guard. I'm right, aren't I? You've spent your whole life working in the shadows, doing things that should never see the light of day... "How about I give you a chance? My master wants to know if the rumor of Feixiao having borisin blood is true. If we can reach an agreement, then when we take down Fei — AGH!" Things are as he had suspected. So, he brings his mission to a swift end. This is his duty as a shadow guard. There is no consideration for right or wrong... His actions are motivated only by orders. This is because, to him, each successful mission is an opportunity... An opportunity for revenge. "For every successful mission, you will earn one strale. One strale will buy you forgiveness after each assassination attempt." He was once concerned that he would not be able to get close to Feixiao, yet he was assigned as Yaoqing's shadow guard and followed by her side at all times. His assassination attempts were never successful, but through them, he had mastered the art of vanishing and reappearing like a ghost. This blade that strikes from the darkness is not only aimed at the general of the Yaoqing, but also the enemies of the Xianzhou Yaoqing. He is the omnipresent shadow. "Are you... the crow-feather weirdo?" Another mission complete. Sitting on the ground, the child timidly asks. "They say the crow-feather weirdo beats up bad guys, punishes evil, and fights for good... but... The clothes he wears are so dark that no one can ever see him... "You're so strong and your clothes are so dark, so, so... th—thank you for saving me!" Punish evil and fight for good? That is never his motive. He just happens to save the boy while carrying out one of his missions. However, he has indeed become used to concealing himself within the shadows and keeping a watchful eye on all goings-on, not letting anything pass him. In the sparkling eyes of the child in front of him, he can see himself clearly in his umbral clothes. He walks in the darkness and stands in the darkness. The crow-feather weirdo, the shadow guard... they are all parts of who he is.

Character Story: Part IVUnlocked at Character Level 80

The foxian healer half covers his face as he looks at the scene before him with great empathetic concern... Countless eyes, ears, tongues, teeth, limbs, and fur are sprouting from and falling off of the bodies in front of them, as if they are experiencing this final suffering in vain. For the first time in forever, Moze feels a little uncomfortable. Not only because of the scene before him, but because it reminds him of his blurred memories of the past. "The mercy of Sanctus Medicus... life without bounds.... old age never coming... the dead revitalizing..." A crowd of Sanctus Medicus disciples huddles together. Though one of them is heavily wounded, those around them simply continue to murmur those familiar words. "The divine traces of Abundance shall heal your body... quick. Drink this..." "Suffering is temporary... you shall have a full life once more. you will not die in this mo... ment—" In a flash, the speaker collapses to the ground. The black-clad shadow guard appears in the light before them and stands solemnly. Silence can not conceal the murderous rage that once again wells up inside him. ... "These people are no longer people. They feel no pain... What about you, though? With wounds like those, are you going to tell me you feel no pain?" The foxian healer sprinkles powder on his wounds and chatters away as always. "We were originally here for reconnaissance. I told you we had a large force ready for backup. Why did you go ahead and take action?" He does not say a word, simply looking down at the sharp, blood-coated dagger in his hands. Over the years, through each and every mission he had completed, he had long since come to understand just what that former "family" of his was. However, he refuses to think about it in depth, nor would he acknowledge that his view had changed from all those years ago. If he did, what meaning would his vengeance and their vow have? "Does that hurt?" "..." He still refuses to speak. The foxian healer decides to speed up his movements, wrapping his wounds in gauze and casually pressing down a little too hard. "Ow..." "If it hurts, then say it out loud. What good does enduring your pain do? Just seeing you like this is agony for me." He nods. He has become accustomed to not speaking, but also to having people speak on his behalf.

Voice

First Meeting

My name is Moze. I am Feixiao's shadow guard. Please stand closer to this side so that you can block other people's view of me.

Greeting

How have you been? Please, no need to shake hands. My hand must remain on my weapon at all times.

Parting

Goodbyes are unnecessary. I often brush past you on the street anyway.

About Self: Work

Feixiao's job is to charge at enemy lines. Jiaoqiu's job is to plot and scheme. My job is to... clean up "messes."

About Self: Disciples of Sanctus Medicus

I was raised by the Disciples of Sanctus Medicus. Never-ending "treatments," unreasonable "family rules," and temperamental "family members"... I used to think all these things were a part of normal life.

About Self: Mysophobia

If you want to get rid of the messes in this world, you must first get your hands dirty. That's why I wash my hands over and over again.

About Self: Silence

Some people are silent because they have no desires. Some are silent because they have no thoughts. I am silent only because I do not wish to speak.

About Self: Crow-Feather Weirdo

The nickname "Crow-Feather Weirdo" does not refer to my appearance. It refers to when I sent three scoundrels to the Merciful Medicus with just a crow-feather quill. Don't ask me why I used a quill — it just happened to be on the table.

Chat: Duty

Hate evil as one hates an enemy? No, no, would a sewer cleaner hate the filth the city discharges?

Chat: Urban Legends

The people of the Yaoqing like to talk about me, but when some people actually see me, they curl up in a ball and scream.

Hobbies

Bathing and cleaning up. Getting rid of filth is a great feeling.

Annoyances

Being a shadow means that automatic doors often don't detect you. Whatever, I don't usually use the main entrance anyway.

Something to Share

Did you know? The groove on a blade is not for channeling blood. It's for making the blade lighter. It's called a "fuller"... If you didn't know already, now you know.

Knowledge

The Yaoqing is a beautiful Xianzhou ship. It's just a little too close to the Denizens of Abundance.

About Feixiao 1

Feixiao is a personal "enemy" who took the lives of my "family members," but she is also a personal savior who gave me a new life.

About Feixiao 2

Feixiao allows me to try to "assassinate" her at any time. She uses me as a dagger with which to sharpen her senses. This is how she shows her trust in me, but to this day, I have not won a single time.

About Jiaoqiu

He says the general is his patient, but I think the general is actually his doctor.

About Sushang

I ran into her in the barracks a few years ago, but she didn't recognize me. I was an advisor to Feixiao at that time and often had to go to Jiaoqiu's home. How could she have not seen me?

About Huaiyan

That old man is quite capable. Anyone who has lived that long and isn't sick of himself must be quite capable.

About Jing Yuan

He doesn't seem to enjoy his work, but he has still dutifully done it until now. In this way, he is like me.

Eidolon Activation

Every shadow on the Yaoqing could be me.

Character Ascension

Violence is the ultimate means, and it is also my only means.

Max Level Reached

I shall sink into the shadows and watch over you.

Trace Activation

The ghosts of the past will always come back to visit.

Added to Team With Trailblazer

Rest assured, in your time of need, I will be there.

Added to Team With Feixiao

I will fight alongside you until the very end.

Added to Team With Jiaoqiu

Healer, it is now your turn to experience my life.

Added to Team With Sushang

You focus on drawing attention, and I'll take care of the dirty work. Don't try to show off.

Added to Team With Jing Yuan

Divine Foresight, you shouldn't involve yourself in this dirty work. Leave it to me.

Battle Begins: Weakness Break

Right in the heart of death.

Battle Begins: Danger Alert

Fight changes with changelessness.

Turn Begins 1

I am the blade...

Turn Begins 2

I am the shadow...

Turn Idling

What is the next order?

Basic ATK

Attack a single point.

Skill 1

The moment of opportunity comes.

Skill 2

The night follows you like a shadow.

Hit by Light Attack

You've been exposed.

Hit by Heavy Attack

That was nothing.

Ultimate: Activate

Time to reap.

Ultimate: Unleash

Where the wind whispers... you cannot hide!

Talent

Darkness, charge!

Downed

So... close...

Return to Battle

This time, I won't make the same mistake.

Health Recovery

Sorry to trouble you.

Technique

Crowfeather's stealth.

Battle Won

The battlefield has been cleared.

Treasure Opening 1

Not bad luck.

Treasure Opening 2

Nothing dangerous, that's good.

Precious Treasure Opening

Do not flaunt riches. Be careful.

Successful Puzzle-Solving 1

I see.

Successful Puzzle-Solving 2

Careful observation is the key to victory.

Enemy Target Found

Keep going. I'll handle it.

Returning to Town

Amidst the sea of faces, shadows still lurk...

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