The First Great Magic

★★★★★

Bow

Release version
4.0
Maximum level
90
Base ATK
608
CRIT DMG
66.2%

Genshin Impact Weapon

The First Great Magic

A stage prop once used by a past "Great Magician." Its final secret was that it was also a weapon beyond the pale.

At a glance

The First Great Magic is a 5-star Bow released in Version 4.0. At Level 90, it has 608 Base ATK and 66.2% CRIT DMG. Its Parsifal the Great passive is documented from R1 to R5.

Rarity
5 stars
Type
Bow
Maximum level
90
Release version
4.0

Lunaris data: version 7.0.0 (current version 7.0.52.2), generated on .

Progression

Stats at level 90

Base ATK
608
CRIT DMG
66.2%

Passive effect

Parsifal the Great

DMG dealt by Charged Attacks increased by 16%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 16%/32%/48%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 4%/7%/10%.

Progression

Stats by level

Stored values at the main progression milestones from level 1 to 90.

LevelBase ATKCRIT DMG
14614.4%
2012225.4%
4023537.1%
5030842.9%
6038248.7%
7045754.5%
8053260.3%
9060866.2%

Parsifal the Great

R1–R5 refinement effects

Every refinement is visible together for direct comparison.

R1

DMG dealt by Charged Attacks increased by 16%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 16%/32%/48%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 4%/7%/10%.

R2

DMG dealt by Charged Attacks increased by 20%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 20%/40%/60%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 6%/9%/12%.

R3

DMG dealt by Charged Attacks increased by 24%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 24%/48%/72%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 8%/11%/14%.

R4

DMG dealt by Charged Attacks increased by 28%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 28%/56%/84%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 10%/13%/16%.

R5

DMG dealt by Charged Attacks increased by 32%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 32%/64%/96%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 12%/15%/18%.

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