The Daybreak Chronicles

★★★★★

Bow

Release version
6.2
Maximum level
90
Base ATK
674
CRIT DMG
44.1%

Genshin Impact Weapon

The Daybreak Chronicles

The songs of resistance come hither on the wind to settle as gentle tones upon these strings, their combined power great enough to rip boundless darkness asunder with the light of the breaking dawn.

At a glance

The Daybreak Chronicles is a 5-star Bow released in Version 6.2. At Level 90, it has 674 Base ATK and 44.1% CRIT DMG. Its Ode Beyond Time passive is documented from R1 to R5.

Rarity
5 stars
Type
Bow
Maximum level
90
Release version
6.2

Lunaris data: version 7.0.0 (current version 7.0.52.2), generated on .

Progression

Stats at level 90

Base ATK
674
CRIT DMG
44.1%

Passive effect

Ode Beyond Time

The equipping character gains Stirring Dawn Breeze: 3s after leaving combat, Normal Attack, Elemental Skill, and Elemental Burst DMG is increased by 60%. While in combat, this DMG Bonus will decrease by 10% per second until it reaches 0%. When the equipping character's Normal Attacks, Elemental Skills, or Elemental Bursts hit an opponent, the DMG Bonus for the corresponding DMG type is increased by 10% until it reaches 60%. This effect can be triggered once every 0.1s for each of the attack types mentioned above. This effect can be triggered even if the equipping character is off-field. Additionally, when the party possesses Hexerei: Secret Rite effects, when the equipping character's Normal Attacks, Elemental Skills, or Elemental Bursts hit an opponent, the DMG Bonus for all these DMG types is increased by 20% instead.

Progression

Stats by level

Stored values at the main progression milestones from level 1 to 90.

LevelBase ATKCRIT DMG
1489.6%
2013317%
4026124.7%
5034128.6%
6042332.5%
7050636.3%
8059040.2%
9067444.1%

Ode Beyond Time

R1–R5 refinement effects

Every refinement is visible together for direct comparison.

R1

The equipping character gains Stirring Dawn Breeze: 3s after leaving combat, Normal Attack, Elemental Skill, and Elemental Burst DMG is increased by 60%. While in combat, this DMG Bonus will decrease by 10% per second until it reaches 0%. When the equipping character's Normal Attacks, Elemental Skills, or Elemental Bursts hit an opponent, the DMG Bonus for the corresponding DMG type is increased by 10% until it reaches 60%. This effect can be triggered once every 0.1s for each of the attack types mentioned above. This effect can be triggered even if the equipping character is off-field. Additionally, when the party possesses Hexerei: Secret Rite effects, when the equipping character's Normal Attacks, Elemental Skills, or Elemental Bursts hit an opponent, the DMG Bonus for all these DMG types is increased by 20% instead.

R2

The equipping character gains Stirring Dawn Breeze: 3s after leaving combat, Normal Attack, Elemental Skill, and Elemental Burst DMG is increased by 75%. While in combat, this DMG Bonus will decrease by 12.5% per second until it reaches 0%. When the equipping character's Normal Attacks, Elemental Skills, or Elemental Bursts hit an opponent, the DMG Bonus for the corresponding DMG type is increased by 12.5% until it reaches 75%. This effect can be triggered once every 0.1s for each of the attack types mentioned above. This effect can be triggered even if the equipping character is off-field. Additionally, when the party possesses Hexerei: Secret Rite effects, when the equipping character's Normal Attacks, Elemental Skills, or Elemental Bursts hit an opponent, the DMG Bonus for all these DMG types is increased by 25% instead.

R3

The equipping character gains Stirring Dawn Breeze: 3s after leaving combat, Normal Attack, Elemental Skill, and Elemental Burst DMG is increased by 90%. While in combat, this DMG Bonus will decrease by 15% per second until it reaches 0%. When the equipping character's Normal Attacks, Elemental Skills, or Elemental Bursts hit an opponent, the DMG Bonus for the corresponding DMG type is increased by 15% until it reaches 90%. This effect can be triggered once every 0.1s for each of the attack types mentioned above. This effect can be triggered even if the equipping character is off-field. Additionally, when the party possesses Hexerei: Secret Rite effects, when the equipping character's Normal Attacks, Elemental Skills, or Elemental Bursts hit an opponent, the DMG Bonus for all these DMG types is increased by 30% instead.

R4

The equipping character gains Stirring Dawn Breeze: 3s after leaving combat, Normal Attack, Elemental Skill, and Elemental Burst DMG is increased by 105%. While in combat, this DMG Bonus will decrease by 17.5% per second until it reaches 0%. When the equipping character's Normal Attacks, Elemental Skills, or Elemental Bursts hit an opponent, the DMG Bonus for the corresponding DMG type is increased by 17.5% until it reaches 105%. This effect can be triggered once every 0.1s for each of the attack types mentioned above. This effect can be triggered even if the equipping character is off-field. Additionally, when the party possesses Hexerei: Secret Rite effects, when the equipping character's Normal Attacks, Elemental Skills, or Elemental Bursts hit an opponent, the DMG Bonus for all these DMG types is increased by 35% instead.

R5

The equipping character gains Stirring Dawn Breeze: 3s after leaving combat, Normal Attack, Elemental Skill, and Elemental Burst DMG is increased by 120%. While in combat, this DMG Bonus will decrease by 20% per second until it reaches 0%. When the equipping character's Normal Attacks, Elemental Skills, or Elemental Bursts hit an opponent, the DMG Bonus for the corresponding DMG type is increased by 20% until it reaches 120%. This effect can be triggered once every 0.1s for each of the attack types mentioned above. This effect can be triggered even if the equipping character is off-field. Additionally, when the party possesses Hexerei: Secret Rite effects, when the equipping character's Normal Attacks, Elemental Skills, or Elemental Bursts hit an opponent, the DMG Bonus for all these DMG types is increased by 40% instead.

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