ImaginaryPreservation

Aventurine

A high-ranking executive of the IPC's Strategic Investment Department. A risk-taker, his constant smile makes it difficult for people to discern his true feelings.

View build
HP
1,203
ATK
446.3
DEF
654.9
SPD
106

At a glance

Aventurine is a 5-star Imaginary character on the Preservation Path, released in Version 2.1. At Level 80, the profile lists 1,203 HP, 446.3 ATK, 654.9 DEF, and 106 SPD.

Rarity
5 stars
Element
Imaginary
Path
Preservation
Release version
2.1

Source starrail.js@1.9.10, build OSPRODWin4.4.0_D16085003_A16085003_L16155460, commit b11066be; data generated on .

Profile

Element
Imaginary
Path
Preservation
Release version
2.1
Max Energy
110

Stats by level

Level 80

HP
1,203
ATK
446.3
DEF
654.9
SPD
106
CRIT Rate
5%
CRIT DMG
50%

Ascension

EXP

5,797,920

  • Traveler's Guide289
  • Adventure Log3
  • Travel Encounters3

Total

  • Credit308,000
  • Tatters of Thought15
  • Fragments of Impression15
  • Suppressing Edict65
  • Shards of Desires15
  1. Ascension 1

    Level 20

    • Credit4,000
    • Tatters of Thought5
  2. Ascension 2

    Level 30

    Equilibrium Level 1

    • Credit8,000
    • Tatters of Thought10
  3. Ascension 3

    Level 40

    Equilibrium Level 2

    • Credit16,000
    • Fragments of Impression6
    • Suppressing Edict3
  4. Ascension 4

    Level 50

    Equilibrium Level 3

    • Credit40,000
    • Fragments of Impression9
    • Suppressing Edict7
  5. Ascension 5

    Level 60

    Equilibrium Level 4

    • Credit80,000
    • Shards of Desires6
    • Suppressing Edict20
  6. Ascension 6

    Level 70

    Equilibrium Level 5

    • Credit160,000
    • Shards of Desires9
    • Suppressing Edict35

Skills

Basic ATK

Straight Bet

Deals Imaginary DMG equal to 100% of Aventurine's DEF to one designated enemy target.

Cumulative materials

Credit
240,000
Scattered Stardust
3
Tatters of Thought
6
Crystal Meteorites
8
Fragments of Impression
7
Divine Amber
11
Shards of Desires
7

Skill

Cornerstone Deluxe

Provides all allies with a Fortified Wager shield that can block DMG equal to 24.0% of Aventurine's DEF plus 320, lasting for 3 turn(s). When Fortified Wager is gained repeatedly, the Shield Effect can stack, up to 200% of the current Shield Effect provided by the Skill.

Cumulative materials

Credit
652,500
Tatters of Thought
9
Scattered Stardust
3
Crystal Meteorites
15
Fragments of Impression
13
Divine Amber
30
Shards of Desires
7
Past Evils of the Borehole Planet Disaster
3
Tracks of Destiny
2

Ultimate

Roulette Shark

Randomly gains 1 to 7 points of "Blind Bet." Then, inflicts "Unnerved" on one designated enemy target for 3 turn(s) and deals Imaginary DMG equal to 270% of Aventurine's DEF to that enemy target. When an ally hits an "Unnerved" enemy target, the CRIT DMG dealt increases by 15.0%.

Cumulative materials

Credit
652,500
Tatters of Thought
9
Scattered Stardust
3
Crystal Meteorites
15
Fragments of Impression
13
Divine Amber
30
Shards of Desires
7
Past Evils of the Borehole Planet Disaster
3
Tracks of Destiny
2

Talent

Shot Loaded Right

For any single ally with "Fortified Wager," their Effect RES increases by 50.0%, and when they get attacked, Aventurine gains 1 point of "Blind Bet." When Aventurine has "Fortified Wager," he can resist Crowd Control debuffs. This effect can trigger again after 2 turn(s). Aventurine additionally gains 1 point(s) of "Blind Bet" after getting attacked. Upon reaching 7 points of "Blind Bet," Aventurine consumes the 7 points to launch a 7-hit Follow-Up ATK, with each hit dealing Imaginary DMG equal to 25% of Aventurine's DEF to one random enemy. "Blind Bet" is capped at 10 points.

Cumulative materials

Credit
652,500
Tatters of Thought
9
Scattered Stardust
3
Crystal Meteorites
15
Fragments of Impression
13
Divine Amber
30
Shards of Desires
7
Past Evils of the Borehole Planet Disaster
3
Tracks of Destiny
2

Attack

Attack

Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.

Technique

The Red or the Black

After using the Technique, 1 of the following effects will be granted: There is a chance for DEF to increase by 24%. There is a high chance for DEF to increase by 36%. There is a small chance for DEF to increase by 60%. When this Technique is used repeatedly, the acquired effect with the highest buff value is retained. When the next battle starts, increases all allies' DEF by the corresponding value, lasting for 3 turn(s).

Traces

Major passives

Leverage

Ascension 2

For every 100 of Aventurine's DEF that exceeds 1600, increases his own CRIT Rate by 2%, up to a maximum increase of 48%.

  • Credit5000
  • Scattered Stardust3
  • Past Evils of the Borehole Planet Disaster1

Prerequisites: DEF Boost

Hot Hand

Ascension 4

When battle starts, grants all allies a Fortified Wager shield, whose Shield Effect is equal to 100% of the one provided by the Skill, lasting for 3 turn(s).

  • Credit20000
  • Crystal Meteorites5
  • Tracks of Destiny1
  • Past Evils of the Borehole Planet Disaster1

Prerequisites: DEF Boost

Bingo!

Ascension 6

After a teammate with "Fortified Wager" launches Follow-Up ATK, Aventurine accumulates 1 "Blind Bet" point. This effect can trigger up to 3 time(s). Its trigger count resets at the start of Aventurine's turn. After Aventurine launches his Talent's Follow-Up ATK, provides all ally targets with a "Fortified Wager" that can offset DMG equal to 7% of Aventurine's DEF plus 96, and additionally grants a "Fortified Wager" that can block DMG equal to 7% of Aventurine's DEF plus 96 to the ally with the lowest Shield Effect, lasting for 3 turns.

  • Credit160000
  • Divine Amber8
  • Tracks of Destiny1
  • Past Evils of the Borehole Planet Disaster1

Stat bonuses

DEF
+35%
Imaginary DMG
+14.4%
Effect RES
+10%
Show individual bonuses (10)

DEF Boost

Level 1

DEF
5%
  • Credit2500
  • Tatters of Thought2

DMG Boost: Imaginary

Ascension 2

Imaginary DMG
3.2%
  • Credit5000
  • Scattered Stardust3
  • Tatters of Thought6

Prerequisites: Leverage

DEF Boost

Ascension 3

DEF
5%
  • Credit10000
  • Crystal Meteorites3
  • Fragments of Impression3

Prerequisites: DMG Boost: Imaginary

Effect RES Boost

Ascension 3

Effect RES
4%
  • Credit10000
  • Crystal Meteorites3
  • Fragments of Impression3

DEF Boost

Ascension 4

DEF
7.5%
  • Credit20000
  • Crystal Meteorites5
  • Fragments of Impression4

Prerequisites: Hot Hand

DMG Boost: Imaginary

Ascension 5

Imaginary DMG
4.8%
  • Credit45000
  • Divine Amber3
  • Shards of Desires3

Prerequisites: DEF Boost

DEF Boost

Ascension 5

DEF
7.5%
  • Credit45000
  • Divine Amber3
  • Shards of Desires3

Effect RES Boost

Ascension 6

Effect RES
6%
  • Credit160000
  • Divine Amber8
  • Shards of Desires8

Prerequisites: Bingo!

DMG Boost: Imaginary

Level 75

Imaginary DMG
6.4%
  • Credit160000
  • Divine Amber8
  • Shards of Desires8

Prerequisites: Effect RES Boost

DEF Boost

Level 80

DEF
10%
  • Credit160000
  • Divine Amber8
  • Shards of Desires8

Prerequisites: Effect RES Boost

Skill enhancements

Straight Bet

Ascension 6

Deals Imaginary DMG equal to 100% of Aventurine's DEF to one designated enemy target.

  • Credit160000
  • Divine Amber8
  • Shards of Desires4

Cornerstone Deluxe

Ascension 6

Provides all allies with a Fortified Wager shield that can block DMG equal to 24.0% of Aventurine's DEF plus 320, lasting for 3 turn(s). When Fortified Wager is gained repeatedly, the Shield Effect can stack, up to 200% of the current Shield Effect provided by the Skill.

  • Credit300000
  • Divine Amber14
  • Tracks of Destiny1
  • Past Evils of the Borehole Planet Disaster1

Roulette Shark

Ascension 6

Randomly gains 1 to 7 points of "Blind Bet." Then, inflicts "Unnerved" on one designated enemy target for 3 turn(s) and deals Imaginary DMG equal to 270% of Aventurine's DEF to that enemy target. When an ally hits an "Unnerved" enemy target, the CRIT DMG dealt increases by 15.0%.

  • Credit300000
  • Divine Amber14
  • Tracks of Destiny1
  • Past Evils of the Borehole Planet Disaster1

Shot Loaded Right

Ascension 6

For any single ally with "Fortified Wager," their Effect RES increases by 50.0%, and when they get attacked, Aventurine gains 1 point of "Blind Bet." When Aventurine has "Fortified Wager," he can resist Crowd Control debuffs. This effect can trigger again after 2 turn(s). Aventurine additionally gains 1 point(s) of "Blind Bet" after getting attacked. Upon reaching 7 points of "Blind Bet," Aventurine consumes the 7 points to launch a 7-hit Follow-Up ATK, with each hit dealing Imaginary DMG equal to 25% of Aventurine's DEF to one random enemy. "Blind Bet" is capped at 10 points.

  • Credit300000
  • Divine Amber14
  • Tracks of Destiny1
  • Past Evils of the Borehole Planet Disaster1

The Red or the Black

After using the Technique, 1 of the following effects will be granted: There is a chance for DEF to increase by 24%. There is a high chance for DEF to increase by 36%. There is a small chance for DEF to increase by 60%. When this Technique is used repeatedly, the acquired effect with the highest buff value is retained. When the next battle starts, increases all allies' DEF by the corresponding value, lasting for 3 turn(s).

Eidolons

E1

Prisoner's Dilemma

Increases CRIT DMG by 20% for ally targets with Fortified Wager. After using the Ultimate, provides all allies with a Fortified Wager shield, whose Shield Effect is equal to 100% of the one provided by the Skill, lasting for 3 turn(s).

E2

Bounded Rationality

When using the Basic ATK, reduces the target's All-Type RES by 12% for 3 turn(s).

E3

Droprate Maxing

Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

E4

Unexpected Hanging Paradox

When triggering his Talent's Follow-Up ATK, first increases Aventurine's DEF by 40% for 2 turn(s), and additionally increases the Hits Per Action for his talent's Follow-Up ATK by 3.

E5

Ambiguity Aversion

Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

E6

Stag Hunt Game

For every teammate that holds a Shield, the DMG dealt by Aventurine increases by 50%, up to a maximum of 150%.

Story

Character Details

Senior manager of the Strategic Investment Department at the IPC and one of the Ten Stonehearts. His Cornerstone is the "aventurine of stratagems." An ostentatious risk-taker, he often wears a smile that masks his true motives. He won his current position by wagering against fate itself. He views life as a high-stakes, high-return investment, and he plays this particular gamble with masterful ease.

Character Story: Part IUnlocked at Character Level 20

"I have something to report to you about the new employee." "What makes you so worried, Erwin?" "It's complaints about him, both formal and informal. My mailbox has been flooded with them like countless pieces of paper. I wonder... if it's worth reconsidering his inclusion in the Strategic Investment Department." "What do these complaints say?" "Mostly about his origins. Those eyes of his..." "He once deceived the Marketing Development Department by falsely claiming that there were energy sources hidden in the barren land of Sigonia, not yet effectively developed and utilized. A huge amount of funds was invested into excavating it before we realized it was all a scam." "And then there's the notorious Egyhazo Aventurine Case. He misled the Intelligentsia Guild into believing that the remains of Tayzzyronth the Imperator Insectorum were buried there. Despite the scholars being extremely cautious, they ultimately still fell into the trap." "And let's not forget the letters from the councilors of the Sigonian Sovereignty. They denounce his tribe for once breaking agreements and sowing discord, leading to significant changes in the balance of peace between the tribes, resulting in repeated delays in the signing of agreements between Sigonia and IPC. Allowing such an employee to join at the IPC would be a severe detriment to public relations..." "If these are the extent of the complaints, there's no need to tell me." "...You already know it all?" "Each gemstone holds unique value, and our task is to make investments." "We don't need to appease those stubborn old-timers who sent in complaints, as these rumors will eventually reach... No, they would already have reached his ears. Well, let's take this chance and see how big of a surprise he can bring us."

Character Story: Part IIUnlocked at Character Level 40

"You're quite something else, boy... I still can't figure out how you managed to empty out my entire business. But I will never surrender. If push comes to shove, I'll just blow up this whole place... What are you gonna do about it?" The Mad Bull of Iymanika signals his followers to let go. The other man raises his head from the table, dusting off his collar. "You arrogant dogs from the IPC never respected us wanderers, did you? But now that you're in our territory, you'll play by our rules." Mad Bull empties the magazine, putting only one bullet in the revolver, and tosses it to the other man's feet. "Six shots. Fate will decide whether we live or die after a maximum of six shots. Do you have the nerve?" The other man bents down and picks up the revolver. "There are too many people who've pointed a gun at me. Some of them even just went ahead and pressed the trigger straight up... Now, guess how come I'm still standing here." The man stands up, stares into the Mad Bull's eyes, raises the gun, and puts it against his own heart. "It's because the gun will always end up in my hand." "And now, this game is making me bored... One in six? That possibly is nowhere near enough. If you want to tempt fate..." Six consecutive gunshots thunder out in the starship that is wrapped in a deathly silence. After the smoke clears, the man raises the gun again and walks toward Mad Bull. The revolver is now loaded with a fresh bullet. "You need to learn how to turn yourself into a die first." "...You won't surrender, but why? Because you have this lousy game of chance? Or..." He points the gun into the darkness. "Because of her?" A woman holding a pistol emerges slowly from the direction the revolver points. The Mad Bull acts as if he found a lifeline when he sees her. "Madam Jade, this is not what we agreed upon..." At that moment, both of them opened fire simultaneously, and two figures dressed in black fall from the shadows behind each of them. "The IPC has enemies everywhere, right?" The woman calmly holsters her pistol, takes out her cosmetic mirror, and inspects her appearance. "You used our lives as bait, making them believe there was internal strife between us, and then you eliminated them all... A clever trick, although a bit reckless." He greets the woman with a smile, although his hands tremble slightly. "Trick? No, it was just a test." The elegant lady opens her palm, revealing a shimmering aventurine of peculiar hues. "There's nothing strange about it. Gemstones are destined to be... desired, sought, cut, and sold." "However, there's so much more you can do. It all depends on how you see yourself."

Character Story: Part IIIUnlocked at Character Level 60

He walks into the room at the furthest end of the corridor, remembering how he was still a grotesque prisoner the last time he came here. Now, he stands with his back straight and faces those who sit at the very top of the department. He listens to the blond woman as she reads out the lengthy and boring report. Those cold, unfeeling numbers cannot convey the dangers that accompanied him as he walked on the thin line between life and death, nor can they communicate how much he had lost and gained during the journey. He is simply curious whether she is human or an Intellitron. The aventurine, that symbol of power and of the future, is about to be officially handed to him — Yet it would have no more allure or value in his eyes as soon he obtains it, even though he had sought it by putting his life on the line. "Do you have any more questions, Aventurine?" Jade, the only person he knows among the presently gathered, asks at the end of the meeting. "The Avgins in Sigonia... what happened to them afterward?" "Unfortunately, there are no more Avgins in Sigonia. You're the last lucky dog." "What about those people who helped me on planet ██? Now I can finally repay their kindness." "They are no more, either." ... He returns to his office in a daze. The aventurine stone emits a peculiar glow on his desk, seemingly congratulating and mocking him at the same time. "Was luck truly on your side when you wrestled with fate?"

Character Story: Part IVUnlocked at Character Level 60

"Penacony... Is Diamond finally ready to do something about it?" The miniature model on the table continues to rotate, the crystalline memory bubble emitting tiny spheres of foam. "This historic debt is utterly unimaginable. So, the profit involved is also... shockingly high." The person in front of him has their back turned to him, gazing instead at the purplish-red sky of Pier Point at sunset. "But why me?" The person continues to face away from him. Keen though his eyes are, he can not decipher the true intentions behind the decision. "It should have been me, but Diamond believes that The Family still had some value in cooperation and hopes this affair still has some room for a peaceful resolution." "So, after some thought, I've concluded that you're the best candidate." "This is only our second conversation ever. Do you trust me that much?" "No, I've never trusted you. Perhaps Jade does, but I don't." "Maybe luck won't be on your side this time, and the bill for all your past good fortune will come due." Finally, the person in front of him turns around. The opalescent light reflects off the distant building as a music box plays its incongruous tune. "But isn't that what you've been longing for?"

Voice

First Meeting

Your humble servant "Aventurine," at your disposal. Just a cog in the machine known as the IPC's Strategic Investment Department. Nevertheless, I can also play the role of "friend" — if needed.

Greeting

How about a game? Nothing fancy, just a game of heads or tails to gauge today's luck.

Parting

Satisfied with our transaction, I trust? Cast your eyes to the future, and you'll realize we both stand to gain from a little mutual understanding.

About Self: Luck

How to win a whole planet with just one chip? Strategizing, scheming, calculating... but ultimately, it hinges on luck. Good luck makes one powerful, but destiny? Inherently unjust.

About Self: Trading Partners

I prefer the beggar over the rich man. The rich have no idea what they're after in life, but the beggar? Those folks — they know exactly what they want.

Chat: Interastral Peace Corporation

"Fortune" forms the foundation of our world. The flourishing of the cosmos relies on exchange and commerce — the IPC facilitates such connections between planets, weaving everything and everyone together. Wealth begets Erudition, produces Elation, averts Destruction, and builds Harmony.

Chat: Exploitation and Betrayal

Go ahead, use me as you wish, even stab me in the back if you see fit. Exploitation and treachery are simply tools of the trade. But remember, I don't make deals that don't pay off... So, I hope you don't disappoint me.

Something to Share

The heart of the IPC revolves around earnings and expansion. It can weather a loss here and there, but stagnation is impermissible. A daring gamble is better than being overly cautious — just like the wager Diamond made on me... We both deserve congratulations for that one.

Knowledge

The Watchmaker of Penacony doesn't primarily make their living from watchmaking, yet the place is a magnet for talented horologists. Look at this piece, for example. Its hands and face are imbued with memoria, artfully altering its appearance to reflect the wearer's emotions... As for me, I'd probably just prefer swapping out watches.

About Topaz

She's always searching for the optimal solution in maintaining equilibrium between the corporation and its customers. Not an easy feat if you ask me, but she's climbed the corporate ladder incredibly fast, so she must be doing something right.

About Dr. Ratio

The erudite folks of the Intelligentsia Guild are often eager to distance themselves from the IPC... and I suspect Ratio doesn't care for me much either. Unfortunately for him, I make for a more competent conversationalist than the other dimwits around here.

About Black Swan

Nothing remains hidden from a Memokeeper. If she's set her sights on you, it's clear she's after something. Consider how you might turn that to your advantage.

About Acheron

A chip of unknown value, a card of unknown suit, yet... it is she who will shape the entire course of the game.

About Sunday

Taking a shortcut or two isn't a big deal, but blatantly dipping your hands into someone else's pockets — that lacks finesse.

About Sparkle

The Fools never play to win — they're more like crazed thrill seekers.

Eidolon Activation

Give me a single die, and watch me turn the tables.

Character Ascension

That's all? It's settled then — I'm going all-in.

Max Level Reached

See? I knew I'd picked the right side.

Trace Activation

The game's not over yet. Let's raise the stakes, shall we?

Added to Team With Trailblazer

Ah, Miss/Mr. Stellaron. Time for us to reveal our true value to one another.

Added to Team With Topaz

Same project again? With you here, I've got nothing to worry about.

Added to Team With Dr. Ratio

Well, look who it is. How about you give me a hand this time, Ratio?

Added to Team With Black Swan

Lay out your plans, Memokeeper. I will find my place in the web of your schemes.

Added to Team With Sparkle

Teetering on the precipice of danger is quite enchanting, wouldn't you agree?

Added to Team With Acheron

Any justification here for you to unsheathe your blade... Emanator?

Battle Begins: Weakness Break

Looks like I've got a winning hand.

Battle Begins: Danger Alert

High stakes, high rewards.

Turn Begins 1

Better hedge your bets.

Turn Begins 2

Alright, I'll call your bet~

Turn Idling

Opportunity doesn't knock on its own, you know.

Basic ATK

Can't lose this one.

Skill 1

Going all in. Tab's on me.

Skill 2

Don't ask. Just spend.

Hit by Light Attack

No dirty tricks, alright?

Hit by Heavy Attack

Trying to pull a fast one?

Ultimate: Activate

The dice have been cast.

Ultimate: Unleash

Bust? Or maybe I'll take it all!

Downed

Lost it all...

Return to Battle

Back in the game!

Health Recovery

Trust me, this is a guaranteed win.

Talent 1

Watch your head!

Talent 2

All in!

Technique

Feeling lucky?

Battle Won

As if victory were ever in doubt.

Treasure Opening 1

Heh, this is hardly enough for a seat at the table.

Treasure Opening 2

A reward with no risk? I'll take it.

Precious Treasure Opening

Fortune follows luck, just like it always does.

Successful Puzzle-Solving 1

An unsurprising win.

Successful Puzzle-Solving 2

A ten-to-one payout? Music to my ears.

Enemy Target Found

The bigger the risk, the better the reward...

Returning to Town

All this free time, why not make the most of it with a game?

Hobbies

There's no denying it, my fascination is with the game of chance... be it the exhilarating rush of triumph or the extensive emptiness that follows, both are worth savoring, time and time again.

Annoyances

Life would be quite dull if it were just an unending series of wins, wouldn't it?

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