Trailblazer (Ice, Male)
A boy who boarded the Astral Express. He chose to travel with the Astral Express to eliminate the dangers posed by the Stellaron.
View build- HP
- 1,047.8
- ATK
- 543.3
- DEF
- 630.6
- SPD
- 103
At a glance
Trailblazer (Ice, Male) is a 5-star Ice character on the Remembrance Path, released in Version 3.0. At Level 80, the profile lists 1,047.8 HP, 543.3 ATK, 630.6 DEF, and 103 SPD.
- Rarity
- 5 stars
- Element
- Ice
- Path
- Remembrance
- Release version
- 3.0
Source starrail.js@1.9.10, build OSPRODWin4.4.0_D16085003_A16085003_L16155460, commit b11066be; data generated on .
Profile
- Element
- Ice
- Path
- Remembrance
- Release version
- 3.0
- Max Energy
- 160
Stats by level
Level 80
- HP
- 1,047.8
- ATK
- 543.3
- DEF
- 630.6
- SPD
- 103
- CRIT Rate
- 5%
- CRIT DMG
- 50%
Ascension
EXP
5,797,920
- Traveler's Guide289
- Adventure Log3
- Travel Encounters3
Total
- Credit246,400
- Thief's Instinct12
- Usurper's Scheme13
- Enigmatic Ectostella28
- Conqueror's Will12
Ascension 1
Level 20
- Credit3,200
- Thief's Instinct4
Ascension 2
Level 30
Equilibrium Level 1
- Credit6,400
- Thief's Instinct8
Ascension 3
Level 40
Equilibrium Level 2
- Credit12,800
- Usurper's Scheme5
- Enigmatic Ectostella4
Ascension 4
Level 50
Equilibrium Level 3
- Credit32,000
- Usurper's Scheme8
- Enigmatic Ectostella6
Ascension 5
Level 60
Equilibrium Level 4
- Credit64,000
- Conqueror's Will5
- Enigmatic Ectostella8
Ascension 6
Level 70
Equilibrium Level 5
- Credit128,000
- Conqueror's Will7
- Enigmatic Ectostella10
Skills
Basic ATK
Leave It to Me!
Deals Ice DMG equal to 100% of Trailblazer's ATK to one designated enemy.
Cumulative materials
- Credit
- 161,200
- Bīja of Consciousness
- 1
- Thief's Instinct
- 3
- Seedling of Manas
- 4
- Usurper's Scheme
- 3
- Flower of Ālaya
- 7
- Conqueror's Will
- 4
Skill
I Choose You!
Summons the memosprite Mem. If Mem is already on the field, restores Mem's HP by an amount equal to 60% of Mem's Max HP, and grants Mem 10% Charge.
Cumulative materials
- Credit
- 431,200
- Thief's Instinct
- 5
- Bīja of Consciousness
- 1
- Seedling of Manas
- 9
- Usurper's Scheme
- 8
- Flower of Ālaya
- 19
- Conqueror's Will
- 4
- Auspice Sliver
- 3
- Tracks of Destiny
- 1
Ultimate
Together, Mem!
Summons memosprite Mem. Grants Mem 40% Charge, then makes Mem deal Ice DMG equal to 240% of Mem's ATK to all enemies.
Cumulative materials
- Credit
- 431,200
- Thief's Instinct
- 5
- Bīja of Consciousness
- 1
- Seedling of Manas
- 9
- Usurper's Scheme
- 8
- Flower of Ālaya
- 19
- Conqueror's Will
- 4
- Auspice Sliver
- 3
- Tracks of Destiny
- 1
Talent
Almighty Companion
Memosprite Mem has an initial SPD of 130 and a Max HP equal to 80% of Trailblazer's Max HP plus 640. For every 10 Energy regenerated by all allies in total, Mem gains 1% Charge.
Cumulative materials
- Credit
- 431,200
- Thief's Instinct
- 5
- Bīja of Consciousness
- 1
- Seedling of Manas
- 9
- Usurper's Scheme
- 8
- Flower of Ālaya
- 19
- Conqueror's Will
- 4
- Auspice Sliver
- 3
- Tracks of Destiny
- 1
Attack
Attack
Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.
Technique
Memories Back as Echoes
After using Technique, creates a Special Dimension that lasts for 10 second(s). Enemies within the Special Dimension are placed in a Time Stop state, halting all their actions. After entering battle against enemies afflicted with the Time Stop state, delays the action of all enemies by 50%, and then deals Ice DMG to all enemies equal to 100% of Trailblazer's ATK. Only 1 Dimension Effect created by allies can exist at the same time.
Traces
Major passives
Rhapsode's Scepter
Ascension 2
When the battle starts, Trailblazer's action advances by 30%. When Mem is first summoned, grants Mem 40% Charge.
- Credit4000
- Bīja of Consciousness2
- Auspice Sliver1
Petite Parable
Ascension 4
When using "Baddies! Trouble!," Mem immediately gains 5% Charge.
- Credit16000
- Seedling of Manas5
- Tracks of Destiny1
- Auspice Sliver1
Magnets and Long Chains
Ascension 6
When the Max Energy of an ally target that has "Mem's Support" exceeds 100, for every 10 excess Energy, additionally increases the multiplier of the True DMG dealt via "Mem's Support" by 2%, up to a max increase of 20%.
- Credit128000
- Flower of Ālaya6
- Tracks of Destiny1
- Auspice Sliver1
Unfinished Epilogue
After using Ultimate, gains 1 stack of "Epic," up to 2 stacks. When this unit has "Epic" and Mem is on the field, Basic ATK gets enhanced to "Together, We Script Tomorrow!"
Stat bonuses
- CRIT DMG
- +37.3%
- ATK
- +14%
- HP
- +14%
Show individual bonuses (10)Hide individual bonuses
CRIT DMG Boost
Level 1
- CRIT DMG
- 5.3%
- Credit2000
- Thief's Instinct2
ATK Boost
Ascension 2
- ATK
- 4%
- Credit3200
- Bīja of Consciousness1
- Thief's Instinct2
Prerequisites: CRIT DMG Boost
CRIT DMG Boost
Ascension 3
- CRIT DMG
- 5.3%
- Credit7200
- Seedling of Manas2
- Usurper's Scheme2
Prerequisites: CRIT DMG Boost
ATK Boost
Ascension 3
- ATK
- 4%
- Credit7200
- Seedling of Manas2
- Usurper's Scheme2
Prerequisites: Rhapsode's Scepter
CRIT DMG Boost
Ascension 4
- CRIT DMG
- 8%
- Credit15200
- Seedling of Manas5
- Usurper's Scheme2
Prerequisites: Rhapsode's Scepter
HP Boost
Ascension 5
- HP
- 6%
- Credit36000
- Flower of Ālaya2
- Conqueror's Will2
Prerequisites: Petite Parable
CRIT DMG Boost
Ascension 5
- CRIT DMG
- 8%
- Credit36000
- Flower of Ālaya2
- Conqueror's Will2
Prerequisites: Petite Parable
ATK Boost
Ascension 6
- ATK
- 6%
- Credit112000
- Flower of Ālaya5
- Conqueror's Will3
Prerequisites: Magnets and Long Chains
HP Boost
Level 75
- HP
- 8%
- Credit128000
- Flower of Ālaya6
- Conqueror's Will6
Prerequisites: ATK Boost
CRIT DMG Boost
Level 80
- CRIT DMG
- 10.7%
- Credit128000
- Flower of Ālaya6
- Conqueror's Will6
Prerequisites: HP Boost
Skill enhancements
Leave It to Me!
Ascension 6
Deals Ice DMG equal to 100% of Trailblazer's ATK to one designated enemy. Consumes 1 stack of "Epic" to dispel all Crowd Control debuffs on Mem. Trailblazer and Mem launch a Joint ATK, dealing Ice DMG to all enemies equal to 120% of Trailblazer's ATK and 120% of Mem's ATK respectively. Then, Mem gains 10% Charge.
- Credit112000
- Flower of Ālaya5
- Conqueror's Will2
I Choose You!
Ascension 6
Summons the memosprite Mem. If Mem is already on the field, restores Mem's HP by an amount equal to 60% of Mem's Max HP, and grants Mem 10% Charge.
- Credit192000
- Flower of Ālaya9
- Tracks of Destiny1
- Auspice Sliver1
Together, Mem!
Ascension 6
Summons memosprite Mem. Grants Mem 40% Charge, then makes Mem deal Ice DMG equal to 240% of Mem's ATK to all enemies.
- Credit192000
- Flower of Ālaya9
- Tracks of Destiny1
- Auspice Sliver1
Almighty Companion
Ascension 6
Memosprite Mem has an initial SPD of 130 and a Max HP equal to 80% of Trailblazer's Max HP plus 640. For every 10 Energy regenerated by all allies in total, Mem gains 1% Charge.
- Credit192000
- Flower of Ālaya9
- Tracks of Destiny1
- Auspice Sliver1
Memories Back as Echoes
After using Technique, creates a Special Dimension that lasts for 10 second(s). Enemies within the Special Dimension are placed in a Time Stop state, halting all their actions. After entering battle against enemies afflicted with the Time Stop state, delays the action of all enemies by 50%, and then deals Ice DMG to all enemies equal to 100% of Trailblazer's ATK. Only 1 Dimension Effect created by allies can exist at the same time.
Summon
Baddies! Trouble!
Ascension 6
Deals 4 instance(s) of DMG, with each instance dealing Ice DMG equal to 36.0% of Mem's ATK to one random enemy. At the end, deals Ice DMG equal to 90% of Mem's ATK to all enemies. Advances the action of one designated ally by 100% and grants them "Mem's Support," lasting for 3 turn(s). For every 1 instance of DMG dealt by a target that has "Mem's Support," additionally deals 1 instance of True DMG equal to 28% of the original DMG. When using this ability on this unit, cannot trigger the action advance effect.
- Credit112000
- Flower of Ālaya5
- Conqueror's Will2
Friends! Together!
Ascension 6
Increases all allies' CRIT DMG by an amount equal to 12.0% of Mem's CRIT DMG plus 24.0%. If the Charge has yet to reach 100%, Mem automatically uses "Baddies! Trouble!" when taking action. When the Charge reaches 100%, Mem immediately takes action. In the next action, can select one ally and use "Lemme! Help You!". When Mem is summoned, immediately gains 50% Charge. When Mem disappears, Trailblazer's action advances by 25%.
- Credit112000
- Flower of Ālaya5
- Conqueror's Will2
Eidolons
E1
Narrator of the Present
Increases the CRIT Rate of ally targets with "Mem's Support" by 10%. When an ally target has "Mem's Support," the effect of "Mem's Support" also applies to the target's memosprite/memomaster. This effect cannot stack.
E2
Gleaner of the Past
When ally memosprites (aside from Mem) take action, Trailblazer regenerates 8 Energy. This effect can trigger a max of 1 time(s) per turn. The trigger count resets at the start of Trailblazer's turn.
E3
Chanter of the Future
Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15. Memosprite Talent Lv. +1, up to a maximum of Lv. 10.
E4
Dancer of the Muse
When an ally target with 0 Max Energy actively uses an ability, Mem can also gain 3% Charge, and the multiplier of the True DMG dealt by this target via "Mem's Support" additionally increases by 6%.
E5
Seamster of the Ode
Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10. Memosprite Skill Lv. +1, up to a maximum of Lv. 10.
E6
Bearer of the Revelation
Ultimate's CRIT Rate is set at 100%.
Story
About "You"Unlocked after completing the Trailblaze Mission "The Voyage Continues."
A girl/boy, Trailblazer, decides to travel with the Astral Express to eliminate the threat of the Stellaron.
Your "Story": Part IUnlocked after completing the Trailblaze Mission "The Voyage Continues."
You don't remember much. You're not from around here, nor did you come from elsewhere. You're not really going anywhere— Just then, that indistinct voice whispers into your ear. That sorrowful and tender persuasion, that deceptive goading... The seeds take root. You open your eyes, and the speaker is no longer there. But there are more and more voices, and they are getting clearer and clearer. Some give easygoing care, some calmly provide advice, some speak firm support, and some gift gentle direction... You see the silken thread being woven to form tomorrow. A huge beast descends from infinity, golden pupils stare down from the darkness, and you are no longer abandoned by the past. You will also set upon a long journey, and the thorns you have stepped on have become your path. The train whistles, wishing you a successful journey to the coming future ...by your own will.
Your "Story": Part IIUnlocked after completing Trailblaze Mission "Silent Galaxy."
You have arrived at the "City of Preservation." Behind the snow curtain, the wind lashes like steel blades, but the kindling burns on. Distant lands won't hear them, and the earth trembles in kind, with only the wailing crowds braving the wind. After facing foreign enemies, the Eternal Freeze, and reality's fissures, a rot begins to fester within the fort. You try lending a helping hand, but are forsaken. Some once looked down on you and misunderstood you, but still you stood by their side and helped them find their way. More care about you and worry about you. They face their suffering, and find the cure for the distressed. Eventually, they come to your side. In the ice and snow, you are like a fire, protecting the soul of this world …Even though you must scorch yourself day and night.
Your "Story": Part IIIUnlocked after completing Trailblaze Mission "And on the Eighth Day."
The harmonious music guides you to stumble into the sweet dream, as syrup and soda fill your throat. The festival is grand, the crowd boisterous, and strangers cast on disguises to meet up in the dream. You view to your hearts' desires the wondrous and otherworldly views, and part ways when dewdrops shimmer with the break of dawn — When the pitch-black midnight has just begun. The clock hands go tick-tock, and death follows closely like a shadow. You are placed onto the table as a bargaining chip, but manage to win for yourself the right to uncover the secret. You bring with you the dreams of the dead and continue on the road that they did not walk, facing the enemies they could not defeat— The false god rises in the conglomeration of the multitude's wishes, and the unanimous song of the gazillions drowns out your existence. Those walking on different roads take up each other's hands, your melodies interweave with each other, faint but imperishable like the lights in a long night. One after one, people startle awake from their dream. That tiny song finally merges into a deafening roar in the end, tearing free of the dream's curtains. The eternal sweet dream scatters in a fleeting instant, and you finally understand why people slumber — They do so towards a dawn freed from dreams.
Voice
Memory: About Self
When there is the chance to make a choice, make one that you know you won't regret...
Character Ascension
I'm not done yet.
Max Level Reached
Journeys never end.
Added to Team With March 7th
March, lead the counterattack. I believe in you.
Added to Team With Dan Heng
Dan Heng, let's make this quick.
Battle Begins: Weakness Break 1 (Remembrance)
Good job, Mem!
Battle Begins: Weakness Break 2 (Remembrance)
Not a bad idea.
Battle Begins: Danger Alert (Remembrance)
Let's try it this other way...
Turn Begins 1 (Remembrance)
Is this how it feels to be in sync?
Turn Begins 2 (Remembrance)
Don't worry, I'll do it.
Turn Idling (Remembrance)
Well... I'm not in a hurry anyway.
Basic ATK (Remembrance)
Remember that.
Skill 1 (Remembrance)
Come on, I choose you!
Skill 2 (Remembrance)
We can do it all~
Added to Team With Dan Heng • Imbibitor Lunae
Like always, Dan Heng, let's make this quick!
Skill 3 (Remembrance)
Don't panic. I'm still here.
Skill 4 (Remembrance)
Trust me, you can do it.
Hit by Light Attack (Remembrance)
You just don't learn...
Hit by Heavy Attack (Remembrance)
Just you wait.
Ultimate: Activate (Remembrance)
Trust me.
Ultimate: Unleash (Remembrance)
Together, we can do anything~
Downed (Remembrance)
I'll... remember this...
Return to Battle (Remembrance)
Wanna knock me down? It's not that easy.
Health Recovery (Remembrance)
Break's over.
Technique (Remembrance)
Hmm, déjà vu...
Added to Team With Himeko
I'm counting on you to wrap this up, Himeko.
Added to Team With Welt
I'm on it, Wel—... Ahem, Mr. Yang.
Memory: The Express
What kind of a life would I have lived if I didn't choose to board the Express... No, there is no such possibility.
Memory: Penacony
In Penacony, Mikhail has long spent his life embodying the precious legacy of the Watchmaker... Only when one wakes up can one bring the dreams of the night into the daylight.
Memory: The Harmony
I have had my fair share of strife and conflict with others, but I am willing to put that aside for now and look toward our shared future, where fortuitous destinies intersect.
Added to Team With Sunday
An unexpected sight... but this is also what it means to Trailblaze.
Eidolon Activation (Remembrance)
Do not give up on making a choice, even if you're about to be forgotten.
Trace Activation (Remembrance)
We remember the past to walk into the future.
Memory: Pom-Pom
They may sound annoyed, but their body language is more honest. I should visit Pom-Pom more often.
Memory: Herta Space Station
My weapon is also one of the Curios of the space station. I don't know where it came from, but it must be important if it appeals to Madam Herta.
Memory: Destruction
Just where did the will of Destruction come from? Was it really because of the Stellaron within me...?
Memory: Belobog
Just like me, the people of Belobog are also seeing the native sky of this planet for the first time.
Memory: Preservation
The seed of Preservation has always been within Belobog, and I simply re-ignited this city's will to live... That will may be weak, but this was not the time for it to go out.
Treasure Opening 2
Is that all?
Precious Treasure Opening
Great, the more the better.
Successful Puzzle-Solving 2
No match for me!
Battle Won
Reach the end of the story in your own way.
Treasure Opening 1
Looks good.
Successful Puzzle-Solving 1
So that's how it works...
Enemy Target Found
We need a strategy.
Returning to Town
It's still early. Where to now?











