Gest of the Mighty Wolf

★★★★★

Claymore

Release version
6.4
Maximum level
90
Base ATK
608
CRIT Rate
33.1%

Genshin Impact Weapon

Gest of the Mighty Wolf

Legend has it that this greatsword was forged by the hand of Ravenwood, who inherited the name of Boreas, prior to his ascension to knighthood.

At a glance

Gest of the Mighty Wolf is a 5-star Claymore released in Version 6.4. At Level 90, it has 608 Base ATK and 33.1% CRIT Rate. Its Indomitable Chivalry passive is documented from R1 to R5.

Rarity
5 stars
Type
Claymore
Maximum level
90
Release version
6.4

Lunaris data: version 7.0.0 (current version 7.0.52.2), generated on .

Progression

Stats at level 90

Base ATK
608
CRIT Rate
33.1%

Passive effect

Indomitable Chivalry

Increase ATK SPD by 10%. Every time the equipping character's Normal Attack(s) hit opponent(s), when they cast their Elemental Skill, or when they begin their Charged Attack(s), gain 1/2/2 stacks of Four Winds' Hymn respectively: DMG dealt is increased by 7.5% for 4s. Max 4 stacks. This effect can be triggered once every 0.01s. Additionally, when the party has the "Hexerei: Secret Rite" effect, each stack of Four Winds' Hymn also increases the equipping character's CRIT DMG by 7.5%.

Progression

Stats by level

Stored values at the main progression milestones from level 1 to 90.

LevelBase ATKCRIT Rate
1467.2%
2012212.7%
4023518.5%
5030821.4%
6038224.4%
7045727.3%
8053230.2%
9060833.1%

Indomitable Chivalry

R1–R5 refinement effects

Every refinement is visible together for direct comparison.

R1

Increase ATK SPD by 10%. Every time the equipping character's Normal Attack(s) hit opponent(s), when they cast their Elemental Skill, or when they begin their Charged Attack(s), gain 1/2/2 stacks of Four Winds' Hymn respectively: DMG dealt is increased by 7.5% for 4s. Max 4 stacks. This effect can be triggered once every 0.01s. Additionally, when the party has the "Hexerei: Secret Rite" effect, each stack of Four Winds' Hymn also increases the equipping character's CRIT DMG by 7.5%.

R2

Increase ATK SPD by 10%. Every time the equipping character's Normal Attack(s) hit opponent(s), when they cast their Elemental Skill, or when they begin their Charged Attack(s), gain 1/2/2 stacks of Four Winds' Hymn respectively: DMG dealt is increased by 9.5% for 4s. Max 4 stacks. This effect can be triggered once every 0.01s. Additionally, when the party has the "Hexerei: Secret Rite" effect, each stack of Four Winds' Hymn also increases the equipping character's CRIT DMG by 9.5%.

R3

Increase ATK SPD by 10%. Every time the equipping character's Normal Attack(s) hit opponent(s), when they cast their Elemental Skill, or when they begin their Charged Attack(s), gain 1/2/2 stacks of Four Winds' Hymn respectively: DMG dealt is increased by 11.5% for 4s. Max 4 stacks. This effect can be triggered once every 0.01s. Additionally, when the party has the "Hexerei: Secret Rite" effect, each stack of Four Winds' Hymn also increases the equipping character's CRIT DMG by 11.5%.

R4

Increase ATK SPD by 10%. Every time the equipping character's Normal Attack(s) hit opponent(s), when they cast their Elemental Skill, or when they begin their Charged Attack(s), gain 1/2/2 stacks of Four Winds' Hymn respectively: DMG dealt is increased by 13.5% for 4s. Max 4 stacks. This effect can be triggered once every 0.01s. Additionally, when the party has the "Hexerei: Secret Rite" effect, each stack of Four Winds' Hymn also increases the equipping character's CRIT DMG by 13.5%.

R5

Increase ATK SPD by 10%. Every time the equipping character's Normal Attack(s) hit opponent(s), when they cast their Elemental Skill, or when they begin their Charged Attack(s), gain 1/2/2 stacks of Four Winds' Hymn respectively: DMG dealt is increased by 15.5% for 4s. Max 4 stacks. This effect can be triggered once every 0.01s. Additionally, when the party has the "Hexerei: Secret Rite" effect, each stack of Four Winds' Hymn also increases the equipping character's CRIT DMG by 15.5%.

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