A Thousand Floating Dreams

★★★★★

Catalyst

Release version
3.2
Maximum level
90
Base ATK
542
Elemental Mastery
265

Genshin Impact Weapon

A Thousand Floating Dreams

This lamp illuminates the dreams that float up over a thousand nights, and in its emerald-green light flows a song of ancient days.

At a glance

A Thousand Floating Dreams is a 5-star Catalyst released in Version 3.2. At Level 90, it has 542 Base ATK and 265 Elemental Mastery. Its A Thousand Nights' Dawnsong passive is documented from R1 to R5.

Rarity
5 stars
Type
Catalyst
Maximum level
90
Release version
3.2

Lunaris data: version 7.0.0 (current version 7.0.52.2), generated on .

Progression

Stats at level 90

Base ATK
542
Elemental Mastery
265

Passive effect

A Thousand Nights' Dawnsong

Party members other than the equipping character will provide the equipping character with buffs based on whether their Elemental Type is the same as the latter or not. If their Elemental Types are the same, increase Elemental Mastery by 32. If not, increase the equipping character's DMG Bonus from their Elemental Type by 10%. Each of the aforementioned effects can have up to 3 stacks. Additionally, all nearby party members other than the equipping character will have their Elemental Mastery increased by 40. Multiple such effects from multiple such weapons can stack.

Progression

Stats by level

Stored values at the main progression milestones from level 1 to 90.

LevelBase ATKElemental Mastery
14458
20110102
40210148
50275172
60341195
70408218
80475241
90542265

A Thousand Nights' Dawnsong

R1–R5 refinement effects

Every refinement is visible together for direct comparison.

R1

Party members other than the equipping character will provide the equipping character with buffs based on whether their Elemental Type is the same as the latter or not. If their Elemental Types are the same, increase Elemental Mastery by 32. If not, increase the equipping character's DMG Bonus from their Elemental Type by 10%. Each of the aforementioned effects can have up to 3 stacks. Additionally, all nearby party members other than the equipping character will have their Elemental Mastery increased by 40. Multiple such effects from multiple such weapons can stack.

R2

Party members other than the equipping character will provide the equipping character with buffs based on whether their Elemental Type is the same as the latter or not. If their Elemental Types are the same, increase Elemental Mastery by 40. If not, increase the equipping character's DMG Bonus from their Elemental Type by 14%. The aforementioned effects can have 3 stacks. Additionally, all nearby party members other than the equipping character will have their Elemental Mastery increased by 42. Multiple such effects from multiple such weapons can stack.

R3

Party members other than the equipping character will provide the equipping character with buffs based on whether their Elemental Type is the same as the latter or not. If their Elemental Types are the same, increase Elemental Mastery by 48. If not, increase the equipping character's DMG Bonus from their Elemental Type by 18%. The aforementioned effects can have 3 stacks. Additionally, all nearby party members other than the equipping character will have their Elemental Mastery increased by 44. Multiple such effects from multiple such weapons can stack.

R4

Party members other than the equipping character will provide the equipping character with buffs based on whether their Elemental Type is the same as the latter or not. If their Elemental Types are the same, increase Elemental Mastery by 56. If not, increase the equipping character's DMG Bonus from their Elemental Type by 22%. The aforementioned effects can have 3 stacks. Additionally, all nearby party members other than the equipping character will have their Elemental Mastery increased by 46. Multiple such effects from multiple such weapons can stack.

R5

Party members other than the equipping character will provide the equipping character with buffs based on whether their Elemental Type is the same as the latter or not. If their Elemental Types are the same, increase Elemental Mastery by 64. If not, increase the equipping character's DMG Bonus from their Elemental Type by 26%. The aforementioned effects can have 3 stacks. Additionally, all nearby party members other than the equipping character will have their Elemental Mastery increased by 48. Multiple such effects from multiple such weapons can stack.

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